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  1. purplepup

    Brain Assist-type Games For Gp2x?

    Cheers dude - latest version 0.4 has two new options, Speed6 and TimeTrial, that more people may enjoy! I have been asked about a 7 letter version, which I may do at some point. Don't know about a 9 though! It shouldn't be too difficult, but the Pandora version (as soon as I get one) would...
  2. purplepup

    Reword - A 6 Letter Word Game V0.4

    Hmmm, that was one of the things I never finalized. It uses a MOD file (old Amiga style tracker sound file) to get a nice arcade sound with minimal size, but it uses the libmikmod support in the SDL_mixer library which does not respond to volume controls as the other sounds do. I need to process...
  3. purplepup

    Reword - A 6 Letter Word Game V0.4

    Thanks for the support guys. morgushong, I had contemplated putting touch screen support in for this version but never got round to it. I don't have an F200 to test with so if I do, it'll have to be tested by others. I assume I code for the mouse and let Paeryn's new SDL touchscreen mods do the...
  4. purplepup

    Reword - A 6 Letter Word Game V0.4

    Thanks EvilDragon :D , you beat me to posting the release info... Finally got round to finishing some updates to REWORD, so here is version 0.4. The main change is the addition of two new game modes (Speed6 and TimeTrial) Changes: Added game modes - "reword" "speed6" and "time trial" -...
  5. purplepup

    Reword V0.3.1 - New Update

    hitby, that's an interesting idea. I really hadn't thought of that. If I can find a free button or combo I'll try and implement it. bomb_dog, the 'easy' mode should (obviously) be a bit easier than the default 'medium' mode. I went through all the 6 letter words in the game and assigned easy...
  6. purplepup

    Reword V0.3.1 - New Update

    Well, it seems the 3.0.1 zip is now finally available in the archive, so go get it there (see first post). Thanks again to Yod4z for hosting the zip in the mean time.
  7. purplepup

    Reword V0.3.1 - New Update

    ...eh? it's back again... but still no v0.3.1 !
  8. purplepup

    Reword V0.3.1 - New Update

    hmmm indeed! I posted it, and the source, to the archive at about 4.30PM Sunday, so I would have expected it to be there by now. Who do we check with to sort this out?
  9. purplepup

    Reword V0.3.1 - New Update

    REWORD (word) puzzle game update. After a bit of feedback from the v0.3 release and me spotting a stupid memory leak soon after releasing, I've made the following fixes and changes. There's still loads to improve, so expect a 0.4 soon(ish). Thanks to everyone who commented, described faults and...
  10. purplepup

    Reword V0.3 - New Version

    It doesn't reset it! I've reproduced it (I think) and found the likely offending piece of code so will try and fix it tonight and post a point release. Cheers
  11. purplepup

    Reword V0.3 - New Version

    Thanks ThorC, that gives me a lot more to go on. I'll get right on it. The pause problem shouldn't happen, so I'll fix that while I'm at it. Cheers. Al P.S If/when it happens again, try pausing (as easy mode allows this) whilst the rogue letter is flying around and see if that resets it.
  12. purplepup

    Reword V0.3 - New Version

    ThorC, sorry about that, and shame it ruined a potential high score. You're doing pretty well if you can keep going for 30 mins, unless it was on easy of course :) ! Can you give me any more detail on the lead up to the problem? - Do you know what 6 letter word it was (just in case it's...
  13. purplepup

    Reword V0.3 - New Version

    Thanks ThorC. I made the conscious decision to fade the menu music when gameplay started as I (or more importantly :) my girlfriend) thought that a word puzzle game required no distractions whilst playing. Also, I was really just experimenting with music as I'd only done simple sound fx before...
  14. purplepup

    Reword V0.3 - New Version

    Wow, thanks very much for the offer Esslan, but no I'm doing it for the 'fun' of it and the satisfaction of adding to the open source community. I've spent years using GNU/Linux and all the amazing software that's been written for it and felt I should do my little bit. Also, now I actually have...
  15. purplepup

    Reword V0.3 - New Version

    It was originally written in straight C (using basic c++ features) as one monolithic file, without animation, framerate or movement; just relying on a SDL surface flip to update when anything changed. This was partly because I started out with a test program that became the game (as I was...
  16. purplepup

    Reword V0.3 - New Version

    I thought it was time to update my REWORD puzzle game, so here is version 0.3. Changes: It's been completely rewritten in C++ with new sprite classes etc. Word list has ~2900 six letter words, graded by (my interpretation of) difficulty. Now includes word definitions (for most words) from xdxf...
  17. purplepup

    Highest Tilematch Scores?

    My girlfriend (after many hours of play) has achieved 616210, level 24 on Tilematch and wonders if anyone else has scores this high. Any improvements on this then? P.S and she thinks this is a wonderful game (conversion) and my best gadget purchase to date.
  18. purplepup

    Where Can I Get A Power Supply?

    See the Argos entry on the wiki for pin +/- orientation info: http://wiki.gp2x.org/wiki/External_power_supply
  19. purplepup

    Reword V0.2 - Update

    v0.2 Changes: Corrected scoring to always place higher scores first then #words within score. Changed shade of orange for medium difficulty to stand out from red better. Upped the number of 6 letter words to ~1700 by increasing all 3, 4, 5 and 6 letter words cutoff from 7 (shows up to 8 on...
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