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    Falling Sand

    Scrolling using L and R was what I had in mind. Nice sumation of the various features to map though. Increasing and decreasing the flow from the element emiters should also be possible, I think the best way to go would be to put these on the face buttons and leave overclocking, frameskip and...
  2. H

    Falling Sand

    If it works on the DS it there should be no problem in terms om speed. Controlling the pen won't be as smooth with a digital stick compared to a mouse/touch screen but it's not like this is a fast paced RTS :rolleyes:. Also there might be a problem mapping all the keys controlling the elements...
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    Falling Sand

    I checked out the source for SDL Sand, it's just a single file. Porting it is just a matter of remapping the keys and remapping the mouse to the joystick. It does use floats, depending how intensive the computations get it might need to be replaced by fixed point math, proberbly should be done...
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    Nethack?

    This thread got me started playing nethack on my comp even before my gp2x arrived B) Now that I've been playing it a bit on my gp2x I thought I'd list some of the things i found missing Select multiple items to drop at once. It's a pain to drop many items one at a time. Drop gold. This got me...
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    I Just Got My Gp2x!!!

    Got mine earlier this week. Aside for some initial trouble with accessing the SD card through USB (reformating did the trick) it's been pure bliss. I've been playing alot of Earthbound Zero, Sonic and EVO, I'm in handheld emulation heaven! Dzz's Vektar and nethack port has aldo been eating my...
  6. H

    Squidgesnes V0.37 Released

    Ah, this is lovely! No need for clone keen voodo anymore and EVO with sound enabled is now playable for me, this has really made my day. Thanks alot Reesy, keep up the good work!
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