Search results

  1. authoreyes

    Beta Gles Convienience Framework

    Ok - I apologize to the more rational people here, as I said I was done with this topic, but apparently this person is a little off. I will recount the events as facts for you, so you can possibly understand something from another point of view. At around 8 pm (you can derive that from my...
  2. authoreyes

    Beta Gles Convienience Framework

    Agreed Torpor - I've said my piece, onward and upward!
  3. authoreyes

    Beta Gles Convienience Framework

    My initial reaction was great?? I was genuinely interested in using your code, which, I would assume you want people to do at some point right? Or is using your precious code leeching it? All I wanted to know was how you tested this - I am assuming you did, right? You were the one who threw...
  4. authoreyes

    Remember Me?

    Damn... This community is so amazing...Thank you all... I can happily report I have gotten tons done on my game! It's coming along nicely....just wish I had killer artwork....
  5. authoreyes

    Beta Gles Convienience Framework

    Wow...ok...and I was supposed to know when you finished it how? Just lost interest in downloading this...
  6. authoreyes

    Some Newbie C++ Help

    Kinda violates the whole OO thing, but if you are really lazy, you can place method impls in header files as static methods for utility/manager type classes. :) example inside a SDLHelperUtils.h class SDLHelperUtils { public: static void decorate(DecoratedSurface *surface) {...
  7. authoreyes

    Beta Gles Convienience Framework

    Any apps/games that currently implement the framework...
  8. authoreyes

    Beta Java Pnd

    Understood...and good point... Hmm...what size is the runtime? Small enough to package with an app? That would actually be kinda cool, to have each pnd a standalone vm and app... It's nice in that java has such a broad user base...It's not my favorite language, but it's relatively easy to...
  9. authoreyes

    Beta Java Pnd

    Very nice - Can't try right now, but what version of java is this? This is really cool - I have a couple of things I could release written in java, an mp3 player, a tetris clone, a genetic programming framework, other random crap....poker engine...the relative ease of java vs c++ :)
  10. authoreyes

    Beta Gles Convienience Framework

    Wow....awesome... When I get some time I am really gonna look into integrating this with some of my stuff... Are there test apps/proof of concepts?
  11. authoreyes

    What Are You Playing This Weekend? (Any Machine, Gph/op/whatever)

    Understand completely.... I actually have an idea for a much more original pandora game (strategy oriented), but I am forcing myself to finish the side scroller so I can reuse the game engine...and feel some progress....
  12. authoreyes

    What Are You Playing This Weekend? (Any Machine, Gph/op/whatever)

    All the classic SNES and Genesis side-scrollers... Stealing ideas for my side scroller :)
  13. authoreyes

    Are There Known Sdl Key Polling Issues?

    SWEET! Got it working....Jeff had the right idea - it's one or the other... For anyone else who may run into this, what works for me was this : - grab a pointer to the Uint8 *keys = SDL_GetKeyState(NULL); Just once, outside of the render loop. SDL takes care of updating this array. -...
  14. authoreyes

    Are There Known Sdl Key Polling Issues?

    Thanks guys - I am that stupid, but it's nice to know I may share the blame here....
  15. authoreyes

    Are There Known Sdl Key Polling Issues?

    Originally was using the keystates array, but didn't seem to always give me the right vals (would occasionally seem to not register key up events, causing the direction to get "stuck"...Changed the code to use keysym and works perfect on the pc's, but not the pandora...It's really odd....I am...
  16. authoreyes

    Release Powermanga

    Very nice!
  17. authoreyes

    Are There Known Sdl Key Polling Issues?

    Having a strange issue with my game in re: key event polling. The code runs fine on 2 different ubuntu linux desktops, but on the pandora, everything is wrong. This may be my machine only? (my nubs just went out, but seems unlikely as the d-pad and face buttons work fine in everything else)...
  18. authoreyes

    Any Bored Code Optimizers Out There?

    Gotcha.... I'll update the code with those tips...thanks much... I am going to look into how much stuff I can trim out of vectors and such, but some of that (the eventing pipelines) can change per render....However, I could code in a "dirty" concept there as well... EDIT: Yup, noticed other...
  19. authoreyes

    Any Bored Code Optimizers Out There?

    You all rock! Changed a bunch of code as per suggestions, and performance is MUCH better! Stupid me :)
Back
Top