RapidRacoon is a commercial game. with our own code: game and 3D engine (no port, no code re-use) and our own materials:3D models, texture, music....
Then no GPL or code release.
Ukko/Live!
hello
Live! is currently looking for a musician to work on the rapidracoon project, if you are interested, then contact me (mail or pm)
RapidRacoon
Ukko!
PS : it's a paid job :)
What do you mean by undulating track?
BTW the 3D engine is based on quad-tree, then it's able to manage any sort of map, but we optimised it only to handle obgect beside the track.
yes, that comes from the distortion of the mapping, since this video we managed the LOD for the track.
And it's better.
Ukko/live!
PS : yes we are french like you jean-jacques :blink:
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