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    N***a, I'ma F**k You Up

    Nah, I think he's talking about 50 Cent. I wouldn't rag on someone just because they like different music from me. WTF do YOU like? I'll bet it's different from me. That's like if I said everyone here sucks who doesn't listen to hardcore punk. Anyways, I wouldn't even call him a wigger, since he...
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    Gp Heretic Port

    If anyone is interested in porting Heretic, Firefly's old source is here: http://groups.yahoo.com/group/gp32dev/file...rts/Heretic.zip It's been there a long time though. You need to be a memeber of gp32dev group on yahoo to access it though. If anyone would like to host a gp32 source code...
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    Wonderboi .06 Beta

    More to come...
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    Wonderboi .06 Beta

    Sorry Elementchen, Not only is there no sound atm, but Elementchen is one of the 5-6 roms too big to run on the emulator. It's actually the biggest WS rom there is, at 16mb. There's a few (3-4) 8mb roms as well. Hopefully someday I'll be able to add bigger rom support, but not yet. I'd say...
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    Pdroms Coding Competition 2.5

    You double-posted this on the front page. Evildragon beat you to it.
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    Wonderboi .06 Beta

    Actually, www.gamikaze.org is ran by Atrkid, but it's a nice site and I thought I should help promote it. Anyone can post news there and it's more than just gp32. If you like remakes, emulation, whatever, you'll find something you didn't know there. Or if there's something you do know that...
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    Wonderboi .06 Beta

    I tried FF4 and it worked, but I don't know why you'd want to play it, since there's no translation. Pretty slow though
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    Wonderboi .06 Beta

    Hey guys, I just wanted to let you know I posted a new beta of my emulator here. I added a lot of features, and you guys should go check it out. While you're there, maybe check out the site too. It's a good site for alternative gaming news. I'll be releasing another beta pretty soon with some...
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    GP32 Opengl ...dream On

    Someone already ported TinyGL, although I've never heard of anyone using it, and I assume it's really freaking slow. Anyways, if you want to look at it, it's here: http://info2.info.tampere.fi/~teoarsa/tinygl4gp32/
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    GP32 How To Set Up Sdl Gp32?

    Ok, one more.... Mr. Spiv has a patch for GCC for using libstdc++. Here's a link
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    GP32 How To Set Up Sdl Gp32?

    Here's a link to using C++ in devkitadv. Maybe between the two websites you can figure something out.
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    GP32 How To Set Up Sdl Gp32?

    Go here and there's instructions on how to make a gp32 dev environment for SDL. I'm actually not sure about using C++ with it though... Hope this helps anyways.
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    Linux Gp

    Washo: BURN! :P Good one. Seriously I'm an idiot, especially for even arguing here. It's such a waste of time.
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    Linux Gp

    It appears some people just don't know when to keep their mouths shut. Alpha2 joined February 2nd, less than 4 months ago, yet he has 738 posts on the board! 6.15 posts a day?!? And you contribute WHAT to the scene? How about quit the bitching, make something and then maybe MAYBE you'll be...
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    GP32 Mr.mirkos Sdk Replacement

    In my emulator, there was a little thing at the bottom that showed free RAM amount, but you can't do that with calloc/free :P
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    GP32 Mr.mirkos Sdk Replacement

    Is there a function that will return the amount of free memory? I really need access to something like GpAvailableMem(), but I haven't seen it anywhere in Mirko SDK. Can this be rectified? Thanx
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    GP32 Mr.mirkos Sdk Replacement

    Bug found. Well, not so much a bug, but a typo. I realize it's not high on the priorities, but it MUST be mentioned anyways. In file gp_setfont.c: #define fontwidht 1024 should be: #define fontwidth 1024 It's totally internal, so it affects absolutely nothing, but like I said, it MUST...
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    GP32 Mr.mirkos Sdk Replacement

    Another thing that really really should be changed in Mirko's SDK is the button constant names. The current BA, BB, BL, BRIGHT, etc is just not good naming, plus I'm trying to move my emulator over to Mirko SDK, and BL was conflicting with my cpu core :P I recommend KEY_A, KEY_B, KEY_RIGHT...
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    GP32 3 hours of coding...

    I can guarantee he's not using the GP32 SDK, because of that filesize. Therefore, there are no GpRand-like functions.
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    GP32 Full screen possible ???????

    Sorry generalnmx and rcx21000, you are both sadly mistaken. Mr. Spiv has made a few demos doing exactly what he is describing. It uses IRQs (very small) and DMA to change LCD buffer addresses. It actually *isn't* 0 CPU usage, but Spiv said it should be ~3% CPU, which is nothing, really.
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