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    Setting Up The Hw Sdl Libs.

    Ok, i'm clueless. Sorry... Aside from that... you could try an alternative dev kit with an rxvt, if your a Linux Is Not UniX user you'll have no problem with getting into makefiles and such. But if you've never worked with makefiles, i have no idea what to tell you. Your problem is rather...
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    GP2X A Few Questions...

    You need libsmpeg for the gp2x. You might need to manually build it using Dev-C++. This can get tricky. Create a dev for a static library.
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    Setting Up The Hw Sdl Libs.

    Try using frame capping. I think this is your problem. Why? Well, at a certain frame rate, my pc will start tearing. *coughglxgearscough* Put this after flipping: SDL_Delay(1000/60); And maybe decrease 60 to 30-50 to make sure were not going too fast. Don't use this function in the full...
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    GP2X Development Basics

    I'm new to Putty and all of those telnet things, but i believe this GDB build might be capable of connecting through USB directly. http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,14,1114 Anyways, this is all too cool. I need to set this up sometime.
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    Setting Up The Hw Sdl Libs.

    Oh, i get it now. You have pinpointed it. sorry. I think double buffering is default. I'm flipping the screen and I have not added the double buffering flag. No problems. If i stop flipping the screen, i don't see anything. The only rather strange thing is that adding | SDL_DOUBLEBUF to my...
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    GP2X Development Basics

    Yeah, i need this setup too. I thought it was impossible without a serial cable.
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    Setting Up The Hw Sdl Libs.

    And your NOT forgetting to flip the buffer?
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    Video-in Capabilities

    Actually, this cable for tv-out i have doesn't work where i live because where i live its input. Can i use it as input with proper programming?
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    GP2X Need Some Input/advice

    <subliminalmessages>PNG and ZLIB</subliminal messages> Yeah, i agree. I think that its OK if you just load the files into memory 1 by 1.
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    Setting Up The Hw Sdl Libs.

    SDL_SetVideoMode should not crash if you tell it to use double buffering. Are you sure thats the problem? I'm writing flashplayer2x in it. It works fine with double buffering on windows and the gp2x. I think your code might be faulty, but that would be jumping to conclusions. Try the example...
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    Setting Up The Hw Sdl Libs.

    First off, the devkit that includes dev-c++ includes hardware SDL libraries, no? Second off, you should post your error, although I'm positive it relates to differences in compiler setting between the created SDL lib and the rest of the Dev kit. I tried to install the X libraries only to find...
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    GP2X Planning My Software 3d Renderer

    Yeah, i know. I'm a n00b. I still have no idea how or what memory hacks actually do, but now i kind of do. As for Floating point, thats what i meant. Software floating points are faster because hardware floating points are emulated through the kernel. And as for BSP, I'm sure its not...
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    GP2X Planning My Software 3d Renderer

    Actually, the gp2x is very fast. Just take a look at quake with a little touch of over clocking! For speed: - Over clocking, but remember to allow the user to choose (Since theres a 275 Mhz version which can over clock higher and the original version usually freezes when over clocking to 275...
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    GP2X Unzipping

    Daid, that is purely awesome :) I might use this technique :) If we had an ISO, we could stuff files into it and then mount it! Just a raw iso, and then again iso9660 might not be included on gp2x's mount. So, if we wanted to put the contents of myfile.iso in the current directory we could do...
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    Sound Frustrations

    First, read the manual XD jk. And to make sure you know... I HAVE _NEVER_ USED MIKMOD ON THE GP2X, THIS CODE MAY NOT WORK AS EXPECTED IF THE GP2X IMPLEMENTATION HAPPENS TO BE DIFFERENT THAN THE NORMAL ONE!!! Ok now... Heres a basic checklist, although they may seem obvious. Just go through...
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    Vampire Baby Freaks Game

    OK, I'm going to be working for compatibility and speed for this game. I have the SWF, it freezes at start in flash 8 and in fp2x. I know theres a protection system, I'll find a way around it. In the meantime, we can fix almost all of our major action script issues as the action script virtual...
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    Sound Frustrations

    I used a very VERY simple capping system for flashplayer2x, where it counted the difference between start of a frame to the almost end, and taking that away from 1000/fps. Something like this. (1000/fps)-(after-before) It caps the FPS OK, but in most cases, its just to make sure we aren't...
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    Flashplayer2x V0.2

    I'm stuck right now, some problems with JPEG. I know nobody would mind if i just made the error not appear and i worked on more important stuff (Like having filter support, sound syncing, some minor layering bugs...) if ANYONE knows anything about this jpeg error, feel free to post in the jpeg...
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    Gph Sdk Linker Error

    Nothing should need change... sometimes you may accidentally screw something up by doing something you are sure has no effect but somehow does. So you could try to re-extract it and such. But if that doesn't work, after changing to gp2x mode, try pressing the Rebuild All button, next to the...
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    Jpeg Problems

    I'm currently trying to improve on the recently released pocket flash. Although some of the improvements are already visible, including very partial flash 8 support and sound, there are some problems are in the way, apparently, JPEG and image tags are handled a bit differently handled in flash...
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