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  1. Rikku2000

    Gph Quake

    yep i know about cl_playdemo 1 dont know why when you hardcode in the config.cfg set it will deleat i have to set it as a flag in v9 thanks for info :) Yeah its strange with the Haptic i dont know why it sometimes not work but it work. hehe Yeah the vispatch is an option to make some...
  2. Rikku2000

    Gph Quake

    you muste add cl_playdemo in the config.cfg cl_playdemo 1 - Disable Demoplay -cpu is an StartUp parameter checkout the id1.gpe after -mem 64 you write -cpu 333 or so... Info: i found somthing GLQuake requied 80mb Ram caanoo dont can give me this but 72 Ram works fine please edit the id1.gpe...
  3. Rikku2000

    Fc2X Alpha (Svn Revision 2)

    i can give you my joy code there is no sdl crap yeah thanks i will take a look curently i try to make an Netplay menu on the gpfce. If it work i dont know XD...
  4. Rikku2000

    Gph Quake

    of course the Framerate is low then the first quake port for the caanoo but this engine support a lot of features. Info for Incress: Setup the Skybox to 3d Skybox this will give you 3-4 FPS more You can disable the Patickles will give 2-3 FPS more on Some place Set Dynamic Light to Normal will...
  5. Rikku2000

    Gpfce For Caanoo

    yeah i remove becouse i get an controle problem with the stick i am fixin it please wait i let you know if done File Is Up now hope it works.
  6. Rikku2000

    Gpfce For Caanoo

    Hey Guys i add G Sensor to the GPFce, you can take a try. Download the "GSensor Support" in First Post! Info: Copy the 2 Files in the Zip-File to your gpfce dir and replace the boot.gpe
  7. Rikku2000

    Fc2X Alpha (Svn Revision 2)

    I thing i will remove the sdl stuff too on gpfce with that you use today i take a look at the fceux source and i thing its more easy to port the fceux to gpfce
  8. Rikku2000

    Fc2X Alpha (Svn Revision 2)

    i can try use the mappers from x in the gpfce
  9. Rikku2000

    Gpfce For Caanoo

    Yep it have by openhandhelds.org:
  10. Rikku2000

    Gph Quake

    New version is ready now. First Post
  11. Rikku2000

    Caanoo / WIZ Use Haptic(Vibration) On Caanoo

    So guys here i make an small HowToUse Tutorial for CAANOO HAPTIC Header and Others stuff:#include <sys/ioctl.h> #include "simple_isa1200if.h" #define DEVICE_FILENAME "/dev/isa1200" #define ARRAY_SIZE(x) ((sizeof(x)) / (sizeof(x[0]))) int fd; pattern_data_t pattern_data; pattern_data_t...
  12. Rikku2000

    Fc2X Alpha (Svn Revision 2)

    try GPFCE for Caanoo
  13. Rikku2000

    Gpfce For Caanoo

    Its problem of the MHZ setup to 533 and save settings then restart the emulator.
  14. Rikku2000

    Gph Quake

    I have add successfull the Haptic to Quake :) Work at moment by Damage... PS: Haptic = Vibration. Edit: RPG and Lightning Gun have Haptic at attack. add cl_haptic 0/1 to switch off/on...
  15. Rikku2000

    GPFCE 4 CAANOO

    MHZ einfach höher stellen. Hab grade nen test gemacht mit 650Mhz und jetzt habe ich 74Fps bei SMB3
  16. Rikku2000

    Gpfce For Caanoo

    Thanks notaz i have write a PM to him, hope he will do.
  17. Rikku2000

    Gpfce For Caanoo

    Yep its work from Exophase and i thing he dont will give anyone the source.
  18. Rikku2000

    GPFCE 4 CAANOO

    Ich hab denn NES Emulator GPFCE für denn Caanoo Portiert. Video by qbertaddict: zlp-PKrYFCk Controls: Home + L = FCE Menu Home + R = Quit Emulator Alle anderen Keys sind sonst wie bein GP2x, Wiz version. Anderungen: - CPU Setting Für Caanoo - Caanoo Controls (SDL Joystick mit Linux Joystick...
  19. Rikku2000

    Gpfce For Caanoo

    Okey press start+l to open menu in new version i have change it to home+l and home+r quit the emu. The screen is now fixed on sw scalling The R-Trigger bug i have fixed now version is not up i will make an final release today
  20. Rikku2000

    Gpfce For Caanoo

    this option is not setup yet will come läter :P there is some screen problem when will resume game.
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