I just noticed I posted this in the incorrect forum.. sorry about that.
I just recompiled the toolchain, now using the newtoolchain script. And I only had to make small modifications for gngeo2x to compile. The good news is, although I got a biger executable, it apparently has better...
After compiling several toolchains, I could compile gngeo under andLinux using the official SDK. I ended up using the official released posted just a few days ago. I only had to remove the "-static" flag, since I checked th e current executable and it was linked dynamic.. because my static build...
Thanks a lot, I'll try andLinux here at the office. I'd use Linux directly, but truth is that I only use it at home and I spend a lot more time here at the office, where I must use Windows.
I'll post when I am done seting the stuff up.
I also noticed a small bug. If I set the option to only display the available roms (I have 10 in my SD) and scroll all the way down, apparently teh counter isn't updated correctly.. from that point on, the current selection mark is all over the place and never on top of what could be expected...
I believe I won't try using devkitGP2X anymore.. after testing it was an error with the --start-group parameters gave by the compiler, tehse were defined by the SDl configure and were not accepted by the compiler.. so I guess I'd rather use other development enviroment... any suggestions...
Great work man! The menu looks great now. Just a couple of quick notes as well:
- The Megadrive audio at 44Khz gives me a black screen when booting a ROM.
- At the button config screen, I get messed input when assigning either keys or directions in the pad. (I have nothing against teh default...
Hello,
I am trying to compile GNGeo under windows, using devkitGP2X in c:\devkitGP2X. But it fails in the configure script during the SD_Init test. I've tested the source code of the test with an independant Makefile (the one under demo in devkitGP2X) and it compiles fine. The configure script...
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