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    Dingoo Jzrisc - Mips32R2 Compatible ?

    Features : JzRISC CPU • MIPS32 ISA Release I and II. Instruction Cycles Description | WAIT | - | will be repeatedly executed until an interrupt arise | MTC0, CACHE(I), TLBWI/R, EXT/INS...
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    Psx4All For Dingux

    so far as i can see, Ulrich Hecht is the programmer which forks Zodttd's psx4all into psx4all-dingoo. I would expect for psx4dingoo and psx4all-dingoo would be the same as psx4all-iphone is psx4iphone. But the psx4dingoo blog sounds fishy and may be just a scam.
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    Neon Reciprocal Approximation

    the link ro register seems unreachable :/
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    Psx4All For Dingux

    I just received a Dingoo. I installed a dual boot but I need to buy a mini-SD so I can have Dingux in it :/. Ingenics looks as very conservative about the real isntructions set in use in X-Burst too :/.
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    Psx4All For Dingux

    I think so with some major changes. But honestly I cannot say if it would be enough for a fullspeed.
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    Psx4All For Dingux

    well as long as it allows for him to pay new materials and his website fees and as psx4all isn't just a simple copy he made, I'm just okay. Anyway, I knew it when I added some files in psx4all. My only regret is about forgetting to add proper headers in my added files.
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    Psx4All For Dingux

    Well, my burst of anger may imply I'm saying psx4all is just a copy of pcsx, which is not. Yes, video and audio are obviously written as they are not available in the original PCSX source (they are external plugins for the original pcsx indeed). And yes, the original plugins will have been so...
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    Psx4All For Dingux

    Well I hope so. I coded some parts of the recompiler for Zodttd's psx4all. It is not to see another guy/girl just puts his own mips emitter in it and to claim donations for it, especially if he/she has already a dingoo.
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    Psx4All For Dingux

    oh sh*t another guy trying to have donations with open source code. Please keep in mind psx4all is heavily based on pcsx source with some adaptations for handhelds : gui and recompilers for specific architectures. It really pisses me off to see some guy asking for donation for so small changes ...
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    Pandora Qt On Pandora : A Reality ?

    hum... So I cannot create "virtual" folders to organize source by their purpose (gui, emulation, hal, etc.) ?
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    Pandora Qt On Pandora : A Reality ?

    Thank you very much ! that's what I miserably failed to find out :/.
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    Pandora Qt On Pandora : A Reality ?

    Since you're here :) . You're probably accustomed with QtCreator. I tried it briefly : how do you add files or folders in the project - only through .pro editing ? I couldn't find a similar way to MSVC to do so.
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    Pandora Qt On Pandora : A Reality ?

    Hi, pcsp, a psp emulator written in C++ is evolving to use Qt for gui and probably for core to increase portability of this emulator. I'd like to be sure a working Qt 4.X will be available on Pandora, so I can easily port pcsp on Pandora with a minimal change on the source. Can someone assert...
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    Psx4All For Dingux

    Not entirely new, it seems to use some part of my macros to generate code (*.cpp.h), except for it mips emitter. Ironically, I had a MIPS version for PSP too along side with the ARM version. But I'm not following psx4all any longer.
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    Psp Emulator?

    indeed, pcsp is swicthing to Qt and shadow is loving it. We want to split the emulator into several executables according the need : - generic emulator (interpreter source only) : we can launch any games (supposedly they can run) - specific game emulator (interpreter source + statically...
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    Psp Emulator?

    Right now, i'm working on PCSP (so a C++ PSP emulator on PC) but I would still love to make a port on Pandora if I ever receive it someday. HLE (firmware API) and GE (GPU) are still vastly incomplete, so very few games are working now. I'm also experimenting a static recompiler as a proof of...
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    Gles2D, An Opengl(Es) Cross Platform 2D Library

    If I'm correct, if you release the binary, you must release the source to anybody HAVING the binary and ASKING for the source of it. That's why Sony don't give gcc source for PSP because you're not supposed to have the binary without signing a NDA : that's their only protection against GPL.
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    DS emulator.

    That's bullshit. This DS emulator will never reach a point where you can play it in a decent speed on a PSP. You are making very wrong assumptions. For Pandora, I cannot say.
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    A Few Ideas For Pandora 2.

    Supposedly I finally get my pre-ordered Pandora 1, I'm truly drooling about a future Pandora 2 with an OMAP4 (dual-core Cortex-A9 running 1Ghz+), but I really hope we will not have to wait for one year after a preorder (would it be necessary such a preorder if Pandora 1 was successful ?)
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    Why No Vga?

    Why do I Feel you are the real ass hat here ? let me explain : 1) people obviously answered you several times : Pandora uses a SOC design --> no cheap VGA solution if any. And still you go on with your childish "Why ?" 2) insulting people back is the least educated answer you can provide to...
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