Hey, sorry I just did a google search and replied to what I found. Didn't realize it was an issue. It's very important to us to find old players and let them know we are still alive..
Awesome! I have been digging Forsaken out of it's grave for the last 12 years :]
I was actually contacted by two Pandora users who found us, to bad I didn't know about the device sooner or we'd be playing already :]
Is there a more appropriate thread I should use for any developments ?
Yes, I believe N64, PS, and obviously the PC (with online multiplayer) confirmed by the wikipedia page. Through the last 3 years I have been working on the PC version. It took about a year to port it off of directx and onto cross platform libraries. Lately I've been slowly looking into...
I agree the cut scenes were in a rather nasty format and today they look pretty bad compared to the rest of the game and caused compatibility issues over the years due to codecs. Hence we removed them from the PC source port.
The pc version of Forsaken with online multiplayer is still actively...
Hmm.. Which boss was it ? We could optimize that AI code... Then again after 12 years of playing single player we mainly focus on multiplayer today... One of the features we want to add is ability for users to make bots... The bots can join real games and play each other and people.. We...
The pc version of Forsaken with online multiplayer is still actively maintained and I'm going to begin work on a Pandora port. Please see my other post here HERE.
The pc version of Forsaken with online multiplayer is still actively maintained and I'm going to begin work on a Pandora port. Please see my other post here HERE.
Yes, Forsaken should run fine on these specs and if not I'll make sure it does :] And (not the n64 version) that's the pc source port that supports online multiplayer that I'm talking about which is still actively being maintained by the community (mainly me but players count :) . Please see...
Me and the entire Forsaken community definitively think worth a sequel !! Or at least a source port with an ever growing list of features and improvements (http://fly.thruhere.net) :] I'm looking into a Pandora port also. Please see this post for more information or check out the site.
Forsaken should not be that heavy. The entire ship level only contains 2982 triangles! And the rendering engine only displays the current visible groups and uses portal culling so it doesn't waste time sending geometry that won't render. The game was optimized to run on slower machines in the...
Forsaken is still alive and well under the original name ProjectX. Basically a source port of the final patch release with various hidden features exposed, bug fixes, additions and reversals of unpopular changes that appeared in the patch (such as speed reduction). We have many of the original...
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