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  1. Quiest

    Functions Returning Strings?

    I dont really like the declare stuff of the newer Fenix versions, I would have used something like CODE process bla( string pointer text ) begin *text = "blablabla"; end;
  2. Quiest

    -nosplash

    I dunno, maybe the parameter is broken with ufenix? The first one of your tryings always worked for me.
  3. Quiest

    Sqdef 1.3

    I second that! I just love the game! :wub: But still no switching back to the old graphic style (the blu-ish one)? :)
  4. Quiest

    Voxel Techdemo Update

    I like Voxels! Do you plan releasing the source code?
  5. Quiest

    Pdrc #3.99 - Gp2x User Rule Changes!

    Thanks, Orkie, you rule!
  6. Quiest

    GP2X Flip Screens Flickers

    Hi! The only flicker I noticed some times was caused by the hw enabled sdl libs, as far as I remember things I've read around here. Other than that I'm practically out of business atm as I cant get my gp2x apps compiled (setting up a working IDE under Vista is some serious shit). On that...
  7. Quiest

    Upcomming Games And Emulators In 2008

    lol, I wonder what adware & sppyware would do on the gp2x XD
  8. Quiest

    Pdroms Coding Competition #3.99 - 24.01 - 02.03.2008

    Its not that I'm comparing apples with pears here, seriously, your car example has absolutely no weight here. The use of a scripting language does bring one advantage: easier coding, but also maybe less speed and less possibilites in the game itself. So the advantages and disadvantages keep it...
  9. Quiest

    Pdroms Coding Competition #3.99 - 24.01 - 02.03.2008

    Fenix not allowed again, this is so fuckin stupid, that I just have to complain everytime this compo is annouonced. QUOTE "One file games" will help us making the judging process easier and it's looking slick if there is just one executable file, rather better than taking care of 20 files which...
  10. Quiest

    Upcomming Games And Emulators In 2008

    OMG i said hopefully i hope you noticed that! XD
  11. Quiest

    Upcomming Games And Emulators In 2008

    Hopefully Blockland :) 2008 is long ^^
  12. Quiest

    Metal Slug 32x

    OMFG, i stumbled upon this by accident... were people really getting their hopes up i will make a game of this sometime? Is anyone still around from back then? almost three years XD that was such a total mess in code, good thing i lost the source :P And also good we have it emulated on the 2X...
  13. Quiest

    Sqdef 1.2

    Wah! Great release! But please tell me i can somehow convert back to the old color scheme! I totally dislike the green grid, the old was so stylish / unique :(
  14. Quiest

    Gp2x_nat2007

    Ah, looks nice, too bad its not in a language I understand :(
  15. Quiest

    Whats That Game Called?

    You possibly mean GloopDX, where you have to paint walls/floors to get water to the goal? But thats only been released for the GP32, not the GP2X afaik... Another thing could be Sand, but that is just to play around with, no level goals. Can't think of anything else atm.
  16. Quiest

    Cannot Run Exult On F200

    All I can tell is that you need to copy the some data files from the pc game, and that you should read the readme (thats what it is for anyways) to get to know where you have to put them <_<
  17. Quiest

    Need Quick Beta Testers For Squaresliding Touch Screen

    No need to pm me, have nearly no time to test something atm, but I just hope you're gonna add touchscreen control to SQDef some time... I'd gladly test that for you! :)
  18. Quiest

    Libs For Better Mp3 Playback / Usage Than Sdl_mixer?

    Well, i'm having weird problems with it. Sometimes a mp3 is played, sometimes it is not. Nothing to do with bitrates, and it also should have nothing to do with my code... otherwise I would be really overseeing something strange.
  19. Quiest

    Libs For Better Mp3 Playback / Usage Than Sdl_mixer?

    Oh okay, this kinda confuses me... is there a special version for the 2X? Any hints on usage, as there is no .lib coming with this... arent there any precompiled ones? Or am I getting the whole idea behind this wrong?
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