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  1. Quiest

    Flickering On Screen Areas Where There Is No Blit / Update.

    So the buffers get swapped with SDL_Flip() I guess? Is this something gp2x related, since it looks fine on PC?
  2. Quiest

    Flickering On Screen Areas Where There Is No Blit / Update.

    Hello again. I'm in the state of rewriting Unicolor, and I finally tested a new version on the GP2X, just to see that there is a lot flickering going on on the screen parts that get not update / where no blits happen. While it looks fine on PC (the image remains as it was blitted before) it...
  3. Quiest

    Joystick And Touchscreen Not Working

    I considered using a script, but that would be just another file to bother with, and this works as well, so why not leave it that way?
  4. Quiest

    Using Pearyns Newest Libs?! No Workywork :-(

    Yes, i did use the installer & unsinstaller And I guess I will have to install it again and try it to see if I get the same error, once I am in the mood to do so.
  5. Quiest

    Using Pearyns Newest Libs?! No Workywork :-(

    I didnt use the c::b from rc7, i just got the devkit from it. But the problem occured with my old devkit too (which I copied together from the gp2x archive)
  6. Quiest

    Using Pearyns Newest Libs?! No Workywork :-(

    I havent installed in a custom location o.O it's c:\devkitgp2x And my apps all build & run on the gp2x, its just that I have no touchscreen support... Marc sent me his devkit, but I get the same errors, so I guess it has something to do with my Code::Blocks config. I cant do more than guessing...
  7. Quiest

    Using Pearyns Newest Libs?! No Workywork :-(

    After lots of help from Alex., I was able to sort out most stuff, but I still have the problem that my touchscreen is not working. I got paeryns newest libs, and I got the devkit included in the RC7 code::blocks pack. I copied the files over, but I cant use any of the functions from the...
  8. Quiest

    Joystick And Touchscreen Not Working

    I already am using the gpe-comp tool from the archive, which compresses it to roughly 2,4mb, which still is pretty much... edit: I found out that thats the result of including the iostream.h so i can use CODE chdir( "/usr/gp2x" ); execl( "...themenublabla" ); at exit. It bloated it up by...
  9. Quiest

    Joystick And Touchscreen Not Working

    EDIT: Problem with the filesize and button input solved! I was calling SDL_JoystickOpen( 0 ); before SDL_Init(); :-P Worked fine on PC but not on the 2X. The filesize came from including iostream.h, and now i could work down the filesize to 930kb using -s compiler flag and the gpe comp tool...
  10. Quiest

    Original Gta

    You mean, like, Dosbox?
  11. Quiest

    Puckman

    Can't play it (dont have access to my 2X atm), but I still have one suggestion: rename the game by replacing the P with an F to make it sound more bad ass!
  12. Quiest

    Rgbscale() In Fenix

    Sandokan - we bow before you fenixism :)
  13. Quiest

    Rgbscale() In Fenix

    Ha! You should get on MSN! I'm bored XD
  14. Quiest

    Rgbscale() In Fenix

    You know, Ruckage, you can always show your face in the #bilge sometimes, I'm sure they know. Going to ask about it now... I assume you have checked the wiki and there is nothing on there?
  15. Quiest

    Glbasic/gp2x.de Competition Entries Posted

    I totally prefer Blox, great game!
  16. Quiest

    fenix für den gp2x...

    ZOMG! Neue SDL-Befehle? Hinterherhinken? Angepasst? Ich erschieß mich gleich. P.S. hab ganz vergessen dass ich hier immer noch Mod bin XD Dieser Thread ist jetzt GESCHLOSSEN. EDIT: Außerdam hab ich grad folgendes im GLBasic Forum von Schranz0r gelesen: (Herzlichen Glückwunsch und alles Gute...
  17. Quiest

    fenix für den gp2x...

    Kennst du Div? Fenix kommt von Div (Div Game Studio), mit Gamemaker2000 hats nix zu tun. @Sechsrad: Ich kann nur über deine Ignoranz staunen. Verkappte C++ Programme? Terminkalender? Erstmal: Ohne C++ würdest du deinen GP2X nicht benutzen könne, weil das Betriebsystem da drauf (Linux) in C++...
  18. Quiest

    fenix für den gp2x...

    Oooookay, ich kann net anders als hier auch meinen Senf zu abzugeben, in nicht festgelegter Reihenfolge XD 1. Frame in Verbindung mit einem Integer lässt einen Process eine bestimmte Anzahl an Frames pausieren, es sollte NICHT dazu dienen, das ganze Spiel langsamer zu machen: 2. dazu gibt es...
  19. Quiest

    Space Varments - Invading A Gp2x Near You Soon.....

    Awesome! I wonder if there will be blood in this game...
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