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  1. M

    GP32 Alternative To The Sdk Soundmixing ?

    I've got one, but 16 channels and no volume control :(
  2. M

    GP32 Gamempark Lib & Temp Array

    Yes you should do something like GpLcdSurfaceGet(&gpDraw[0], 0); for the three of them. Also you should use the dma0 to copy a whole screen. With some good timing you can have this copy for no cpu time :)
  3. M

    Dune 2

    Sounds are quite easy... 69% :P
  4. M

    GP32 Gamempark Lib & Temp Array

    GamePark library's blit functions will only work with a gpdrawsurface structure... So either you create a 3rd frame buffer that you will never display, or you can try to create a gpdrawsurface structure yourself and blit on it...
  5. M

    Smashgp!!!

    Yes, right, didn't have time to test more than one character before sending the entry... This will be fixed soon !
  6. M

    Dune 2

    Sure your Dune2 mod will be better than this crappy old version :) And don't worry, I'll get started on a GpFinalWar update when I'm finished with my SmashGp release. By the way, I think we should work together on the next version of GpFinalWar, I'm sure you have a lot of good ideas, and...
  7. M

    Smashgp!!!

    The size of the characters is not limited, so no restriction. But you'll have a lot more info this weekend, as I'm adding some stuff to the character editor right now. And about character editing, maybe we can start working on something now: the palette issue. As the game runs in 8bit screen...
  8. M

    Smashgp!!!

    About sprite sizes, well, you're free to make your character with any shape and size. You'll have a better idea of the process when I release the next version with the pdf. About sounds, well, I actually plugged my n64 into my pc, and recorded them using the sound test :)
  9. M

    Smashgp!!!

    What a nice topic :rolleyes: Thanks for all your comments !!! And the character editor, the level editor, game modes, and new menus should be ready this week end <_< Anyway, aguirrech, I'm very interested in n64 rips actually... PM me please !
  10. M

    Drmd, New Version

    Well, thanks a lot. That was not a good argument indeed, a lot of people is offering help about gfx, and not only today, it has always been. But actually, I'll need some menu backgrounds (character selection, map selection, settings...). Contact me if you're interested (matkeupon@wanadoo.fr).
  11. M

    Homebrewn Games Vs Emu

    Totally agree. And I think this is what it's all about. Thanks, but no, it's not finished. There are still lots of bugs, features I wanted to include but didn't have the time yet... So, since I started working on SmashGp, I'm more and more thinking that I should make my sources available. But...
  12. M

    Drmd, New Version

    Ok sorry again, there was no offense to you of course, that was just a random shot :P I didn't want to make a pointless post (even if I did). And the point wasn't to criticize your great work (Antiriad). But I just wanted to outline how frustrating it could be to see that an emu, that doesn't...
  13. M

    Homebrewn Games Vs Emu

    Right, I wouldn't make a comparison. I just think this is a matter of time, time you have to work on your projects. As I've got no job for now, I have a lot of time ;) . My only problem is that, when I get discouraged I don't work as much as I really can. And I think some people do share these...
  14. M

    Drmd, New Version

    Yes, sorry about that, but I'm really in a asshole mood, so, wrong topic is a bonus :) Thanks Drumaster, but I'm not really willing to see a SmashGp thread right now, as I'll update it during the week (I hope). So a beta test forum would be great then, and I'll open support forums also on my...
  15. M

    Drmd, New Version

    Ok, I just entered asshole mode, hope it lasts until I finished this post :) Well, antirad, I'd also need some artwork for my menus also, but no one asks me if it would help me... :ph34r: Ok this is in no way fair, but it shows the spirit of the community: all about emus, and the other...
  16. M

    Homebrewn Games Vs Emu

    Ok, good point about something: there are different kind of coders, so there are different kind of programs. That's obvious. The problem is, that people don't really make the difference between the 2 kinds of projects. One of them is based on an existing program on another platform. So (and...
  17. M

    Homebrewn Games Vs Emu

    Well, this is even more discouraging. But at least, that's someone who clearly says that he doesn't expect much in homebrew. I just more and more believe this was the last big arrival of homebrew, and I maybe I'm the only one to think that, but this is disappointing.
  18. M

    Drmd, New Version

    Wow more than 400 posts about drmd in the other topic + more than 20 here !! Looks like Evildragon wasn't that right. homebrew: 260 posts in almost a full week, and a lot of spam in there too emus: 400+ posts in a few hours, for an emu which exists in other versions This definately demotivates...
  19. M

    Would You Have Bought A Gp32

    For me it's definately a yes, because I wanted something I could program on. There will be dev scenes for both the psp and the ds, but at least one year after they're out, or maybe much more. In conclusion, I will buy one of those systems when I can program on it. -_-
  20. M

    GP32 Can I Make Libraries From .h Files ?

    So you want to compile it as a .a file, so that it can be included like a .o file in any project ??? I don't really know the difference between .o and .a files, but I think they must be quite similar. Anyway you can do that with a .o file, and a .h file which would declare all the functions and...
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