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  1. Ziz

    Pandoralive : Where do we go from here?

    It's getting worse with every post - and tbh I didn't think that would be possible after "Pydoralive". :huh:
  2. Ziz

    flipBX - Gaming buttons (non-)standardization on Pyra

    It's not like, we have not discussed this before... In this thread were some neat ideas!
  3. Ziz

    Model 2 Emu? Or am I talking out of my hat?

    I could not find the sourcecode or even the license. So I doubt it is even portable. However it seems to be a Windows only emulator with the need of one 2,6ghz core or a dual core, DirectX and Pixelshader 2.0. So I myself doubt this will run in near future.
  4. Ziz

    Pyra Developers.

    As I didn't preoder a Pyra and will most probably not buy one of the "first batch", in fact I can't answer your question. :P However. I will port all my games and continue complaining, that nobody plays them. :>
  5. Ziz

    What WM/DE will Pyra OS use?

    I have xfce running with compiz here. My windows are so whiz-bang, you wouldn't believe it!
  6. Ziz

    Pandoralive : Where do we go from here?

    This is, where zLoud failed years ago, too. He had plans for a pandora blog before you even registered here. However he did want to make a platform, most of the articles should be written from other pandora users. He looked like years for some authors and in the end he abandoned the project at...
  7. Ziz

    Release Jump'n'Bump

    Wow, didn't know this is Open Source. Awesome game! In fact every game with jumping hares is awesome... ;) Thanks for porting!
  8. Ziz

    What WM/DE will Pyra OS use?

    As the pandora has a very nice keyboard, the default will be of course awesome. ;)
  9. Ziz

    Pandoralive : Where do we go from here?

    If something is to say about the Pandora, be it from you or from some guest writer, it should be told. I don't think it makes sense to use some 50:50 quota. But it makes kind of sense to get some additional main writers for the blog, as the pandora even has still some releases, but the...
  10. Ziz

    E-Mail notification link not working

    I investigated this more. The text mail has the failure, the html mail not. Furthermore the text mail does not contatin the content of levi's post, but the html mail does.
  11. Ziz

    Hase Development "blog"

    Hm, improving the AI at all would be indeed cool. But as you mentioned: Also some work. ^^ I will think about it nevertheless. :)
  12. Ziz

    E-Mail notification link not working

    Heya, I just got a mail, that Levi posted in this thread: https://boards.openpandora.org/topic/18353-hase-development-blog/URL] It also contained a link to the new post. The link was: https://boards.openpandora.org/topic/18353-hase-development-blog/?do=findComment&comment=405056 However the...
  13. Ziz

    Hase Development "blog"

    So, I was right? :D
  14. Ziz

    Hase Development "blog"

    Uh, I thought a handycap can also be positive even if it used most time used in a negative matter.
  15. Ziz

    Get ready to rumble!

    Happy birthday, Eminem!
  16. Ziz

    Get ready to rumble!

    If everything fails the people with the Prototypes would be the only Pyra owners at all!
  17. Ziz

    Hase Development "blog"

    So, I am thinking about working on a next version. Especially as I hardly find some online partners to play, I am thinking about giving the AI some handycap, so that it starts e.g. with more (or less) hares or with more (or less) health per hare. Just to make it harder for me to win. Right now I...
  18. Ziz

    Pyra Blender File

    That doesn't look right if the game buttons are not chocolate colour, too.
  19. Ziz

    flipBX - Gaming buttons (non-)standardization on Pyra

    That is the reason, why I love the Gamecube controller. The mapping is so obvious: A is the main action button B is some secondary button X and Y are similar third buttons It is not only the position, but also the color of the buttons. It's just perfect.
  20. Ziz

    Pyra Blender File

    Red and purple look nice. However a dark green would surely be great, too.
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