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  1. S

    What Am I Doing Wrong ?

    DOH!. I am such a c**k, I forgot to place the runtime in the folder when I copied stuff to the new folder. cheers
  2. S

    What Am I Doing Wrong ?

    Thanks for the reply chaozz. Sorry I should have stated some other relevant info. the .fpg and .png are both where they should be. the start gpe file is correct - tested with other little progs. all the 2X does is give a blank screen. ?? cheers
  3. S

    What Am I Doing Wrong ?

    I've managed to make a small test program which simulates an HUD. It works fine on the PC in Flamebird but will not work on my 2x. Can anybody point me to what I'm doing wrong ?? Cheers PROGRAM HUD2; // a test and demo GLOBAL int g_Bg; int COMPASS_X; int COMPASS_Y; int COMPASS_ANGLE...
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    Moving Lines

    Whoa - not sure what's going on there - look at the times of the post's. Sorry for all that. :)
  5. S

    Fpg Format

    Ruckage - you are a star. Thanks for everyones help I can now throw something together :) Got some good examples from here as well. http://mysite.wanadoo-members.co.uk/div/index.html Cheers
  6. S

    Autorun.gpe

    Thanks to everyone for your help - renaming to .gpu fixed it right up. Cheers
  7. S

    Fpg Format

    Anybody got or know of an idiots guide to producing FPG graphics. Everything I've found so far is in spanish. Cheers
  8. S

    Feenix And Splash Screen.

    Is there any way to start my Feenix app without the Feenix splash appearing and waiting for a key press ?? FYI This is the Feenix runtime from boomshine if that makes any difference. Cheers
  9. S

    Moving Lines

    Is it possible to use a PNG as a sprite ?? Do you use MAP commands tu utilise it ?? I'm getting hung up on this ( most examples use FPG ) Cheers
  10. S

    Autorun.gpe

  11. S

    Moving Lines

    Is it possible to use a PNG as a sprite ?? Do you use MAP commands tu utilise it ?? I'm getting hung up on this ( most examples use FPG ) Cheers
  12. S

    Moving Lines

    Is it possible to use a PNG as a sprite ?? Do you use MAP commands tu utilise it ?? I'm getting hung up on this ( most examples use FPG ) Cheers
  13. S

    Moving Lines

    Is it possible to use a PNG as a sprite ?? Do you use MAP commands tu utilise it ?? I'm getting hung up on this ( most examples use FPG ) Cheers
  14. S

    Moving Lines

    Thanks alex that's cleared quite a few things up for me.
  15. S

    Autorun.gpe

    OK so my autorun now looks like : #!/bin/sh cd /mnt/sd/scroller exec ./test6.gpe When the user exits the program - will it revert back to the menu or do I need to reference in this script ?? Thanks EDIT : Hmm this doesn't work - I've placed the above autorun.gpe into the root directory of...
  16. S

    Autorun.gpe

    #!bash /mnt/sd/scroller/test6.gpe
  17. S

    Autorun.gpe

    Anyone give me a heads up on the autorun.gpe I want to run a program on the SD on boot. I've done a search, but it's not sinking in. Oh, and auto run is on. :) Any and all comments appreciated. Cheers
  18. S

    Moving Lines

    Sorry to appear completely dumb but I'm really not getting this. Forgetting lines for now ( I can plot them fine, getting them moving is causing a problem ) I thnk I can do what i need by creating the image as a .PNG and then moving this about. Any body got some GP2x source thay want to share...
  19. S

    Moving Lines

    Thanks for the reply sam so basically : start loop change colour to background plot old line change colour to foreground plot new line frame loop does this get flickery ?? Incidentaly - I don't really understand the colour settings for lines - my app is black and white anyhoo. I'll give it...
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