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  1. M

    GP2X Nes Tile Optimization

    These are probably things worth posting in the NESemDev forum at NESdev :)
  2. M

    Guitar Hero 2 Bricking 360's!

    If it's out of warranty anyway you can open it up and see if one of the heatsinks is not properly on. If that is the case you should go buy some heat sink paste and put the heatsink back on properly.
  3. M

    Gp2x Firmware 3.0.0 Has Been Released

    That's odd... in my brief usage of 3.0.0 I never had the black lines.
  4. M

    Gpfce 0.3

    FCEU does not autodetect PAL or NTSC roms, in fact I'm not sure there is a way to do that at all since the iNES format does not have a flag indicating 50/60hz operation. So, uh, I guess there needs to be a per-game option for that.
  5. M

    The Rabbit Joint

    Quoted for fail.
  6. M

    Lcd Problem

    It's a bug in certain versions of hardware SDL as far as I can tell.
  7. M

    Worth It To Upgrade Firmware

    2.0 to 2.1.1 direct works fine, and the version in the archive is what you want.
  8. M

    Increase Avatar Size Limit

    Right now, the fact that avatars are tall but not very wide means more chance of wasted space... the avatars can be tall enough that there is wasted vertical space on short posts, but currently avatars could be nearly doubled in width and still not affect the amount of available space.
  9. M

    Increase Avatar Size Limit

    Why are you guys so concerned about bandwidth? The size of each avatar is already limited to 10kb, and it's fine with me if that goes all the way down to 5kb so long as the pixel size is upped. The full original size of my current avatar was 5.22 KB and that's at a resolution way higher than...
  10. M

    Long Sd Transfer Time

    No, it has about the same support as Linux does.
  11. M

    Increase Avatar Size Limit

    You forced me to destroy the artistry of my probably-originally-from-4chan avatar! Graaah! :D I could handle some cropping, but the amount of shrinking needed simply crushed my spirit or something.
  12. M

    The Rabbit Joint

    Nah, actually I saw this in some other forum and found it awesome. Except the full version is awesome-er.
  13. M

    The Rabbit Joint

    Why are avatars limited to 80px wide? That's stupidly small.
  14. M

    The Rabbit Joint

    <-- House avatar demands tribute.
  15. M

    Sega Saturn Emulator Source Code Anywhere?

    The Sega Saturn VDP1 :) It was a weird hack of a 2D sprite engine yes, but it had true texture mapping unlike the Playstation.
  16. M

    Sega Saturn Emulator Source Code Anywhere?

    Yes the Saturn does have 3D hardware, and it's weird hardware that generates quads instead of triangles. :P
  17. M

    Gpfce 0.3

    Palette file loading should be very easy, since those files are just a bunch of raw RGB values you load into whatever palette table the emulator is using. As an additional possibility, I found some code that dynamically generates the palette based on NTSC hue/tint/brightness... the code is in...
  18. M

    The Xgp?

    ^^ Duke Nukem Forever screenshots and vids have been released too :)
  19. M

    Werty?

    Your example of "Normal" werty is this: QUOTE Modules loaded or compiled after the image is running , is poison . Make files and includes and etc etc are poison .. They do not work . They cause flood and bloat and doc's of 100's of pages . Forth has no docs nor manuals . You cant port s/w by...
  20. M

    Fenix.chl

    Post it on the archive under programming utilities... I'm sure lots of people would enjoy having it available :)
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