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  1. RetroVortex

    Easyrpg Port

    I'm trying to get this to work on my Caanoo but nothing seems to be happening. Just the logo comes up, and then nothing. I made sure to test with a game that uses mostly RTP stuff. Maybe I haven't got the files in the right place...
  2. RetroVortex

    Dosbox Caanoo - Working Games

    Syndicate runs, but is almost impossible to play... :/
  3. RetroVortex

    [Caanoo/wiz] Pcsx Rearmed R12

    Its funny. R12 fixed Misadventures of Tron Bonne, then R13 broke it again! XD But thats what multiple versions are for right? ;D
  4. RetroVortex

    Dosbox Caanoo - Working Games

    I can confirm the version just posted works with Might and Magic 3, but its a bit slow and fiddly. (May need additional tweaking to get it to run right. I copied most of the Good Old Games settings, and it was a bit quicker, but not quite there yet)
  5. RetroVortex

    [Caanoo/wiz] Pcsx Rearmed R12

    I don't know what you did, but you are a brilliant! Chrono Chross has gone from quite slow, to 100% speed. (with some minor graphic glitches) Will have to test with a few more things. (Like FF7 which last time I checked was a bit slow in battle (unless I'm missing something important here...))
  6. RetroVortex

    [Caanoo/wiz] Pcsx Rearmed R12

    I can confirm that The Misadventures of Tron Bonne works a treat now! :D Still a shame Chrono Cross is still quite slow, (or choppy with manual frameskipping), but it appears this version improves things across the board fantastically! Best. Christmas. Present. Ever!
  7. RetroVortex

    Scummvm Help

    Unfortunately that hasn't solved the problem. (Its still creating a trail of broken sprites when something moves...)
  8. RetroVortex

    Scummvm Help

    Does anyone have a ScummVM build which supports Toonstruck, but does not have the graphical glitches the latest daily build has. (The graphic glitch not only affects this game but others like Broken Sword which was working fine with 1.2.1) I'd use 1.2.1 but its not compatible with Toonstruck. :(
  9. RetroVortex

    Pcsx Rearmed R11

    Okay, so I've been fiddling around with Chrono Chross some more, and I have found that setting frameskip to 1 and setting CPU clock to 25%, it speeds things up some more, at the cost of making things pretty choppy looking.
  10. RetroVortex

    Pcsx Rearmed R11

    Have you tried upping the CPU in the speed hack section? (Maybe the PS1 needs more CPU? I don't know I'm a n00b at all this really.)
  11. RetroVortex

    Pcsx Rearmed R11

    After twiddling about, I can't seem to get Chrono Cross to work any faster than 50-60fps in menu and walking around, and about 30-40 in battle, (with loading lag). These are the global settings I use, (then I tweak from there): Frameskip: Auto CPU Clock: 699 (700) Bios: HLE Plugins: Default...
  12. RetroVortex

    Pcsx Rearmed R11

    WOW! The performance increase is pretty darn noticeable! I never thought that PS1 emulation could get so good so quickly! O_O
  13. RetroVortex

    Pcsx Rearmed

    I'd like to point out that this emulator actually runs Chrono Chross. (Though it has graphical glitches, like stretched menus) Haven't tested it enough but it looks playable, (but its a bit slow).
  14. RetroVortex

    What Do You Think The Gp3X / Caanoo 2 Should Have?

    Ah, but with my design, you could still turn it sideways, just the other way. Use the right thumbstick and the buttons. In fact, that would probably work better than what the Caanoo has already! XD
  15. RetroVortex

    What Do You Think The Gp3X / Caanoo 2 Should Have?

    I definately would like a upgrade for my Caanoo in a couple of years or so. If I were designing the Caanoo 2, I would: - Improve the shoulder buttons. Make them easier to use like the PSP's ones. Maybe even have 2 sets for PS1 emulation - Make the I and II buttons more like the other buttons...
  16. RetroVortex

    Caanoo / WIZ Race! For Caanoo

    http://www.gp32x.de/board/index.php?/topic/60171-ungp-0-4-summer-preview/ Try this. Make sure you get the second download further down too. It works great! :D So happy i can play King of Fighters R-2 on the go again!
  17. RetroVortex

    Ags Engine Source Code Released!

    The PSP has AGS on it now.
  18. RetroVortex

    Emulation Help

    With GBA roms, sometimes if they are in a zip and they won't run, you need to unzip, then rezip them. (It must be due to the way hey are compressed or something...)
  19. RetroVortex

    E02 Game Engine

    I just gave this a go with the sample games on my Caanoo via Ginge and it works great! :D (A bit of slowdown here and there in the Megaman game, and the sonic game runs really quickly, but perfectly playable!) How easy is it to make a game with this engine? For a beginner? Because I would...
  20. RetroVortex

    What Are You Playing This Weekend/these Days?

    Well it was some sort of fortune telling thing. It boots to a little menu when there is no cart in it. I'd give you some stars or something. Music was quite nice. EDIT: here's a vid http://www.youtube.com/watch?v=xsV69jvNn10
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