i dont like outlines :P xD i did a soft shadow but its the same... white over white... If the window colour must be white (Ryo's choice) the buttons must be black or any colour opaque except white colour.
Thanks. yes, the transparent buttons are not visible. I hope Ryo will add this option. Something like RGB color for popup windows... or i will do the buttons opaque. <_< There is a problem with selection.png in changing skin option. The image was lost when skin changes...
Nice icons :) I will use them. Can i include them in next liquido releases?
Ryo, a link to an image animation with the use of tv-out
The first time the screen in resized but in capex runs well when load roms (cps2run) but cutted at starting interface.
The screen size is corrected when...
Good work Ryo. I like the skin support :) Waiting for BG selector :P Has the A button some special function? I get a black screen when is pressed the first time. A blink and black again in second try and a turns to gmenu in the third try... I know the B button is for launching, but the A...
yes, my loved Ñ ñ
plus áéíóúàèìòù
spanish translation
Settings=Ajustes
Configure GMenu2X's options=Configura las opciones de GMenu2X
Activate Usb on SD=Activa USB para SD
Activate Usb on Nand=Activa USB para Nand
Info about GMenu2X=Información sobre GMenu2X
About=Información
Add...
I dont need imagine tilemacth liquidized... if i can play it :P I love this game, and i did its liquido skin, but the results was not as good as i wanted. Maybe i need working more in it... meanwhile i'm working in icons of new animals for the game... B) in a skin replacement that i will call...
A "user made" thematic bg xD xD. No, a default and generic png as the icons. Or none. Or If you implement a "select topbar bg" option... the user can repeat bg for other sections...
How many sections should create usually the normal user? ¿1, 2 ,3 max?
Is this useful? ... I think this is a way...
The offset pixel is not a big problem. I can compensate making the image width with pairs pixels or impairs... or use a column or a row with alpha pixel in first position or in last. Or doing the image borders diffuse...
No enlarge needed. You can let the image untouched, only load in center of its section. We will define the width of this image. Or make it always of 320px and we will use the alpha channel.
perfect :)
Will it be possible to define the size for manual_indicator.png? 8px is so tiny than to...
blinking is a cheap and dirty effect xD fade effect is more elegant and less intrusive. Maybe in these new versions blinking do the work well, people seeing icon sure. Blinking is very showy. fadein-fadeout (like Liquido3D icons) or static is best in the future.
I thinked about the topbar. a more customizable topbar will give us more options... by now we have only the option for put an icon and then play with the alpha/color selection. Extending the idea of the png for selection in this bar.... a "thematic" png for the selection could be more nice. For...
I selected the same objective for trying the graphics manuals that Tripmonkey_uk xD xD at the same time :lol:
Is not black :huh: is semi-transparent B)
saludos :)
Good idea.
This option make possible to hide the bars in options screens that dont need topbars under the texts.
Then you will have 3 images: topbar, downbar and bg. The bg should be 320x240 and fit all screen. Maybe, the bars could be loaded over the bg and have some type of...
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