How is the homebrew compatibility on the R4? I've heard conflicting reports on that. Last time I checked (which was a while ago, I admit) only some of the 'brew worked without any problems.
I absolutely love Looney Tunes Space Race. Anvils can definitely be dodged. It's one of the best looking Dreamcast games too (god bless Melbourne House).
Whoever said Rez is overrated needs to have his head checked.
And how come Headhunter or Rival Schools: Project Justice have not yet been...
I like it. However, I'm not sure about the boot time. After I flashed it, my boot time shot up to 19 seconds (previously it was around 10). Anyone else have that?
Errr.. what? Loco Roco a budget looking 2D game? In my mind it's the most stunning 2D game since Yoshi's Island, so we must be playing different games.
Shinneri: you definitely need to try out Loco Roco and Every Extend Extra. Utterly superb games that make the DS look weak.
Good level design is dependant on a screen size that isn't cramped, so my argument is valid. Here's a demonstration done with capping the MD screen to the NGP res:
Definitely shades of Gunstar Super Heroes there.
Exactly, so if it won't have a bigger screen then it won't thrive off of...
This was the worst debate, like ever. Honestly, what the heck is this that you can't play a game on a screen smaller than 320x240? I don't know about you but I have fun (keyword here) playing my Gameboy and my NeoGeo Pocket. Yes, even today with these new fangled PSPs and Gameparks. Nobody here...
All GP32s run the same (be it nonlit, FLU or BLU(+)). However, he is right. Those two demos that he took pictures of chugged quite a bit, around 4-6 frames if that frame count in the corner is correct.
GLQuake is ooldd (like atleast five years). It doesn't support any of the features in even an old Geforce card, let alone something newer. If you still play Quake online (which you should, since it's still an absolutely cracking game) you should have a look a FuhQuake. Looks and runs great. If...
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