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  1. E

    Space Invasion

    I've just uploaded my Space Invasion game to the Archive. Get it here. Please note that an incomplete version of the zip file was uploaded before. If you downloaded that one, it won't have worked because it didn't include the bitmaps or the sound effects. Delete it and grab the new one and that...
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    Application Standard

    I have taken to calling my executables somethinggpe and calling my shell script somethinglauncher.gpe. For example: ===== this is treelauncher.gpe ===== #!/bin/sh # ./treegpe # # Re-load the GP2X menu on exit cd /usr/gp2x ./gp2xmenu ===== end of treelauncher.gpe ===== I dithered a bit about...
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    Just Ordered My Gp2x Today

    It says on GBAX's homepage that as of today they are in 24 hour shipping... GBAX homepage
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    Plasma Defence Commander, Pong And Christmas Tree

    Thanks to theoddbot, I've now got sound working in my little games. It's amazing (though not surprising) how much better they seem with a few little sound effects. I'll be looking at adding some music to PDC when I have a minute. You can get them here: Arcade section of the archive
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    GP2X Working Sdl Libraries

    Sorry to interrupt, but I've got some wav sounds working like this, although there's a slight delay before I hear the sound: /* initialize SDL */ SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_TIMER | SDL_INIT_AUDIO); // Open up the Audio if(Mix_OpenAudio(MIX_DEFAULT_FREQUENCY...
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    Christmas Tree Game

    Version 0.51 is available now. No changes to the game, just corrected a few errors in the readme file.
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    Christmas Tree Game

    I've just uploaded my silly Christmas Tree game to the archive. I hope someone finds it amusing... Christmas Tree
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    GP2X Using Sdl_mixer

    Sorry to keep banging on about this, but does anyone have a working SDL_mixer yet? Thanks for any help that anyone can offer!
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    GP2X Using Sdl_mixer

    If you manage to diagnose miq01's problem, I'm sure there are others here who would love to know what it is! Cheers
  10. E

    GP2X Using Sdl_mixer

    Are you building your stuff on Linux or on Windows?
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    GP2X Displaying Text

    My AWFont class can use font bitmaps created with Bitmap Font Builder. I didn't use SDL_ttf at the time I created AWFont because I couldn't make it work with our PS2 Linux dev kits at work. If SDL_ttf works on the GP2X, that would be far better, but if not, AWFont is a quick and easy solution.
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    GP2X Spout 0.3

    That rocks! Thanks!
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    "button Lock" Mode.

    Thanks for that. I hadn't heard about that feature
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    Anyone Not Have Any Problems?

    I love my GP2X. As for issues, I think I might have a higher tolerance for problems than others. For example, on the black "GP2X" loading screen there are some wavy lines around the logo, but they go away when the loading screen goes away, so who cares? Although I can't get USB to work on...
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    New Game Available: Plasma Defence Commander

    I've uploaded a new game to the archive: Plasma Defence Commander Here is a screenshot, although this is the PC version and you don't get as many rocks on the GP2X: I hope it provides some amusement.
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    Help Me, Bricked Unit!

    Everything you say sounds like exactly what mine does when its batteries are failing. I would be a bit suspicious of your batteries and your "turbo" charger. Before spending a vast amount of time and cash on a serial lead etc, why not go out and buy a fresh set of rechargeables and take the time...
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    My First Experiences With The Gp2x...

    I wouldn't use anything that could damage a plastic surface! I just picked at a corner of mine with my fingernail until a corner of the film came away - it only took about 30 seconds to do it.
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    GP2X Displaying Text

    Hello. This sounds interesting. Is this a replacement for (eg) the SDL_mixer provided in the libsgp2x.tar.gz bundle? I've had problems getting that to link.
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    GP2X Help With Compiling With Dev-cpp

    Nice idea! Whenever I see "segfault (SDL_parachute deployed)" it usually means that one of the images is missing. (You'd get the same message for missing sounds, but there are none in Pong).
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    GP2X Help With Compiling With Dev-cpp

    You're getting a "segmentation fault"? How do you know? Is it spitting out a text file? If so, can you reproduce it here?
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