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  1. slaanesh

    Dosbox For Dingoo A320

    Yes you can. The default mapper file is simple called mapper.txt. However within each dosbox.conf you can set a new mapper.txt file in the [sdl] section by changing the value for 'mapperfile'. ie. [sdl] mapperfile=mygame.txt So if you are launching a game, you will need to have two files...
  2. slaanesh

    Dosbox For Dingoo A320

    Have a look at memsize in the dosbox.conf I think I set it to memsize=2 Try setting it higher but I was getting problems when memsize=4 (though I did clear some space so it may work now) If that fails, try memsize=3 :-) Otherwise you are stuck with memsize=2 as a maximum. I know that on the...
  3. slaanesh

    Dosbox For Dingoo A320

    Once you get a Segmentation fault, you will have to restart your A320. SDL doesn't clean itself up and I've found you get strange behaviour afterwards. Of course seg faults shouldn't really happen at all :-( I will include more logging with the next version.
  4. slaanesh

    Dosbox For Dingoo A320

    Screen scaling is automatic. Sorry if the characters are small but this is a design decision I made when I ported it across.
  5. slaanesh

    Dosbox For Dingoo A320

    Yes you can use a mapper file "mapper.txt" to set A320 buttons to simulate keypresses. For example, to map the left shoulder button to "y" key use the following your mapper file: key_y "key 8" The frameskip can be set in the dosbox.conf. The "#" character at the start of a line means that...
  6. slaanesh

    Gp32/gp2X/wiz/dingoo Coding Competition

    I've got another entry for the competition if it's not too late. :D
  7. slaanesh

    Dosbox For Dingoo A320

    Thanks Pickle, I'll have a look. Also, DOSBox users, you have to remember that DOSBox running on the A320/Nanonote isn't going to perform miracles. You really have to play games that have the same spec as Amiga/ST games to get some playable fun out of it. If you want to play turn based or RPG...
  8. slaanesh

    Dosbox For Dingoo A320

    Like I said, it's still a test. I will still be adding the following: * More speed. There's still a 20% increase in reserve :-) * On screen keyboard for A320. Nabbed from the GP2X/Wiz version. * Mouse support. * machine=vgaonly setting is broken - I did test this but I will need to investigate...
  9. slaanesh

    Dosbox For Dingoo A320

    Yep, here it is: DOSBOX Public Test - Alpha This is a Public Test Alpha. I'm about to go to bed but: * There is debugging going to the screen. * Some things may not work or are not finished. * There are no readme's included (yet). You will have to know how to use DOSBox. See the included...
  10. slaanesh

    The New Dingo A330

    64MB will help enormously for FBA and MAME - for the larger games. Most games that are currently broken would play. Assuming, that is Dingux is installable and runable on it.
  11. slaanesh

    Dosbox For Dingoo A320

    Alright, I'm finally played my first game on DOSBox on the Nanonote and everything is working. Yes, I'm playing "Elite" - well actually I'm watching the Cobra MkIII spin around whilst being serenaded to the Blue Danube via PC Speaker sound... :) There are a couple issues still - looks like...
  12. slaanesh

    Dosbox For Dingoo A320

    Yes, I saw the issues with RGBA/ARGB order. This has been solved with some cunning re-arrangment of DOSBox internal structures to allow quick palette lookups without re-arranging when blitting images. There was also another issue with palette lookups which has also been resolved. I can't...
  13. slaanesh

    Dosbox For Dingoo A320

    Alright it's almost done. Things are now beginning to work on the Nanonote and on the way I've found improvements that will work for A320 as well. There are two minor remaining problem sfor the Nanonote: Keyboard mapping isn't quite right. There's no RED in the RGB of the display. I'm only...
  14. slaanesh

    Do You Like This Sort Of Wargame? (Turn Based..)

    I played a lot of SSI' Fantasy General - even against other people using the PBeM feature. One of my favourite games. I hardly ever got to complete games as you started winning, the other side lost interest (as they could see their army being destroyed :-)
  15. slaanesh

    Game Boy Gets The Advance Treatment

    Actually this is a very nice mod. I'd love to have a GBA in this form factor. GBA was my very first handheld. :-)
  16. slaanesh

    Dosbox For Dingoo A320

    Yes, the A320 version is working fine. I've almost found the bug for the Nanonote. Turns out it's in another bit of the video code - not the CPU emulation. Which is a big relief. :-) Also, the A320 and Nanonote use the same executable, but have some auto-detecting code with different handling...
  17. slaanesh

    Dosbox For Dingoo A320

    Happy Birthday Mortys! Anyway, I've made a little progress on DosBox. I've sorted out some control issues for the A320 version. It will require the use of the mapper.txt file to map the A320's controls to the desired DOS keys. I've also made some progress on the Nanonote version. Even though...
  18. slaanesh

    Dosbox For Dingoo A320

    Yes, it does look like this: try { ... (main code removed) ... } catch (char * error) { printf("Exit to error: %s\n",error); //(I added this. Nothing is displayed) GFX_ShowMsg("Exit to error...
  19. slaanesh

    Dosbox For Dingoo A320

    That didn't seem to be the problem after all. After the first crash, subsequent runs would cause this statement to lock up. Which is probably typical behaviour. So after a fresh boot, it gets passed this easily. UPDATE: Alright it's executing but always throwing an exception. Not seg...
  20. slaanesh

    Dosbox For Dingoo A320

    Minor break through... Still working on it.
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