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    Alternate Media Player?

    Hi all, I have recently been using my GP2X as an in car media player and I was wondering if anyone has plans or has heard of someone working on an alternate media player for the 2X. The reason I ask is that the pre-defined EQ's are about as usefull as a kick in the teeth for tweeking the sound...
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    New Firmware 1.3

    Put me on the list of ppl that thought this thread was signaling the release of 1.3.0 and in turn the code.... which was rumored to be attatched to the release. Alas... it was just another let down... of course. At this point it seems that the firmware and code will come as a pair so as long as...
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    GP2X Hw Accelerated Sdl

    Thanks ooPo, this is most helpfull, it means I can insert these libs into the GP2niX release almost imediately. :D Thanks again payern, you are the equivalent of Jim Morrison in the GP2X relm ;)
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    Gp2xpsx Screenshots (new)

    Has anyone tried the game "One" yet? I loved that game... or perhaps Crash Bandicoot? I am totally in need of a platformer at the moment.
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    Beginner Programmer Lol

    @ G Morgan : I think you missunderstand the difference between C and C++. There really isn't one as far a syntax goes. If you know how to write C code then C++ is easy. It is identical. The main difference between the two is the way they attack similar problems, also C++ is largely Object...
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    Beginner Programmer Lol

    C++ and C are your best bet for programming on the 2X. You are best off learning C/C++ from a text-book first, just so you get used to the syntax. Once that is all done and you think you can handle something a little more game related you can start looking into SDL. SDL is a very nice little...
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    GP2X Sdl Sound Problem

    Are you statically linking your binary? If so then the libs on the GP2X shouldn't make a difference. However, if you aren't statically linking the binary you need to be 100% sure that the verion you are compiling against and the version on your 2X are EXACTLY the same, otherwise you will get...
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    GP2X Stripping The Gp2x Toolchain

    Already got a possible system in place. UnionFS seems to be perfect, except that it is rather confusing. It allows you to load a series of .mo objects into the file system as though they were always there. That way you can have the following: base.mo (base system: mounted under / )...
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    GP2X Stripping The Gp2x Toolchain

    I don't actually remember having ever said or mentioning anything to do with knoppix. I do remember mentioning DSL, SLAX, PuppyLinux, Slackware and Vector Linux throughout these forums. Either way. I am building this system from a base slackware install. It is not a derivative of another...
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    GP2X Stripping The Gp2x Toolchain

    Nice of you to jump to conclusions as to what WM I am using. Always have and always will use Fluxbox... GNOME and KDE suck... and a distro like this needs as little pretty'ness as possible. I am perhaps dropping IDE's altogether and going back to makefiles and a simple tabbed editor (ScITE)...
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    GP2X Stripping The Gp2x Toolchain

    My alternative for the full IDE's (Anjuta + Kdevelop) is the Mingw IDE (can't remember the exact name ATM)... it seems like it uses alot of libs like GTK etc, but the devs kindly statically linked all their binaries, so no additional libs need be installed. So that has the IDE catagory sorted...
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    GP2X Stripping The Gp2x Toolchain

    Actually I have been a long time user of ScITE and I think it will most definately make it into the CD. One thing I am worried about is the list of dependancies for the GTK+ library (needed for Scite's interface)... once installed GTK+ and GTK+2 + the required libraries, is actually quite...
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    GP2X Stripping The Gp2x Toolchain

    GeminiDomino: For sure... i don't think any proper linux user would ever consider taking them out ;) The only thing I would change would be linux-utils for busybox (but I won't at this stage). Thanks for the input everyone. Most appreciative. I will go about setting up a module system for the...
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    GP2X Stripping The Gp2x Toolchain

    Hmmm... I had a fair few ppl say that a liveCD over 300Mb is too big to be usefull. So far the system is around 400Mb... so I thought stripping the libs and bins for devkitpro would help, space wise anyway. I do understand tho about wanting debuggin symbols left in the libs... which is more...
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    GP2X Stripping The Gp2x Toolchain

    Hi all, Just wanted to know everyones thoughts on reducing the size of the devkitPro GP2X toolchain. My first thoughts would be stripping the debuging symbols from all the libs and binaries. What do you think of running these commands: find /opt/local/DevKitPro/{arm-linux-gnu/}bin/ -type f...
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    Where Is The Firmware

    Yes, there are many ppl lined up to start modding the source and releasing custom FW versions. No offense, but you are wrong. The simple list of bugs in the current FW can and will be fixed by the many devs already willing to mod the source. The end user would benefit from it directly, if they...
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    Windows 95 On The Gp2x

    Any kind of GUI windows or X86 gui is highly unlikely on 2X. And even if it was.. would probably be very unusable. However getting DOS would be great. Think if the many games of old that we could play. We could totally increase the game library 10 fold. Anyways... bring on Cannon Fodder ! That...
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    Doom3 On Gp2x

    hahahahaha... I was so ready for a flaming too... looks like you win this round pad'wan.
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    Psx Running On The Gp2x

    I wish ppl would search some more before they give up and say "there is no good emulator for DC" http://www.dcemu.co.uk/psxindex.php There is 2 on this list that aren't bleem and one of them is 95% complete (in the authors words).. I don't own a DC, but if the author says it is almost...
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    GP2X Usb Host Over Ext?

    Links can be compiled against libjpeg, imlib and svgalib to produce a rather nice FrameBuffer graphical web browser, with full support for Images etc.
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