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    GP2X The Pitiful State Of The Open2x Project ..

    I like the idea of turning the Open2X firmware into more than just the kernel. I think that replacing certain things and turning it into a miniature OS would be rather beneficial. At least with that sort of expansion more people can get involved and get the project going (seeing as how some...
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    Zooov 4:05

    If you don't mind me asking Dzz, what are you usin to write this? SDL and SDL_gfx, and is the stick rotated real-time or is it sprite based animation. The reason I ask is that I hear SDL_gfx rotozoom's scale and rotate functions were quite poor on the 2X. If it works out that they aren't then I...
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    Gp2x Downunder!!!!

    If you start stocking things like break-out-boxes, TV-Out cables and power adapters I will definately get them from you. I already have my 2X, but now I can tell my interested friends where to get them. Good luck with the business. Hope to be a customer soon.
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    Gp2x11 0.1

    Would be good to cross-compile fluxbox for ARM and see if that runs over the top. Perhaps disabling some of the fluxbox features would make it even faster. I take it this XServer doesn't use a .xinitrc file, so a script could be used for running fluxbox on this, just as long as you can force...
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    GP2X 3d Engine Demonstration Challenge

    Is there any word on that sdgl or Vincel GL ? I am pretty new to programming and it would be nice to have a library to work with if I am going to try 3D stuff. Anyways... I love that there are people working on 3D. For now I might try and just finish a single 2D game :P
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    Fw 2.0.0 Questions

    Sweet... can't wait for the GPH Breakout box. Have they officially announced it?
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    Fw 2.0.0 Questions

    whats "dispone" mean? did you mean disposible?
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    Fw 2.0.0 Questions

    Hi All... New FW 2.0.0 user. Just wanted to know what some of the extra features in the menus are about. Under Settings -> System there is an button to show more options within the menu called "Menu Extensions". When moved to the On position a whole bunch of option are visible. Can someone...
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    Fw 2.0.0 = Screen Flickering

    virusx: I'm sorry I meant that I had used the one in the setting menu not the Tweaker util. Thanks. TelcoLou: Thanks for the info, I never actually loaded up a rom, I imediately thought that if the menu was stuffed that the game would be too. THanks. I did notice a thread in the Development...
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    Fw 2.0.0 = Screen Flickering

    Hi All, I was always very reluctant to upgrade FW and as a result I have always been using FW 1.0.1 from day dot. Yesterday I worked up the courage to upgrade the FW and I am now running 2.0.0. I followed the bellow process to get past some of the SD card issues I was having (Sandisk SD-Mini +...
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    Group Game Project

    I must say that a pinball game to me seems less interesting than some of the other ideas posted here. I have been working on evolving a couple of ideas for games over the past few months, the most complete of which is a side-scrolling beat-em-up. Not sure how keen you all are on the Side...
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    Hardcore Homebrew (hh)?

    Is there going to be a DevKit for HH? I don't know any ASM and am still learning C++. Will C++ apps still work in HH or will they have to be re-worked? Sorry for the n00b questions, but I am still using SDL and from what I can tell that needs linux to work. Thanks.
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    GP2X Any Developers Interested In A Game Project?

    In terms of SVN. Windows has a very reliable client called TortoiseSVN. It integrates with the shell so you can access it all by right clicking. As for *nix users... SVN is easiest.. its CLI, but works a treat. Its great to see everyone getting in on this project. I wish you all the best of...
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    GP2X Dragon Force Clone Anyone?

    Does anyone else actually read these threads? From the word go Wipeout wasn't suggesting we emulate the Sega Saturn at all. He was simply asking for help re-creating one of his favorite games from THAT console. Now everyone has gone and turned this into a "Saturn is impossible" thread... which...
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    GP2X Any Developers Interested In A Game Project?

    Personally I always start with the following game model: .cpp files: main.cpp <- entry point draw.cpp <- the main blitting functions, also contains text and scaling functions system.cpp <- file handling (loading/saving) .h files: includes.h <- all main inclusions usually included at the start...
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    GP2X Any Developers Interested In A Game Project?

    I will do some PC demo's using SDL and C++. If I am good I will do some of it tonight. Not sure how long it will take me. Shouldn't be too long though. Thanks for your well wishes, but it seems that we will be getting re-married soon. The wedding was a disaster so we are going to redo it right...
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    Best Xvid Encoder For Gp2x

    I use VirtualDub (not VdubMOD) to do the Doom movie for my 2X. I must have chosen the incorrect audio settings because the sound was out of sync for the entire movie. Does anyone know if Varial Bitrate is a no-no (thats what I chose for audio)?
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    GP2X Any Developers Interested In A Game Project?

    I can do tile based engines rather easily. I already have a few demos of tile based side-scrolling engines. The code is very easy to impliment. I will write something up if I get the chance. I would love to work on this project with you bigtrouble77, if you will have me? Diagonals are not a...
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    GP2X Very Early Armor City Beta

    Awsome work. Keep us updated with the progress.
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    GP2X Writing A Beat2x 'encoder'

    um... perhaps make the key mappings configureable so the person doing the editing can select what is best for them. As psymaster said, there is no difference between stick/buttons when encoding.
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