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  1. Dimacus

    Beta Prequ Engine (Another Lba Engine)

    Unfortunately this is one of the drawbacks on only having the autosave, it did save your progress, it's just that it didn't save your position or the fact that you are in a lab coat. It does however save your possessions, like coins,clovers,life and items (as far as i can tell anyway). And it...
  2. Dimacus

    Beta Prequ Engine (Another Lba Engine)

    Ok, with some help from Ivanovic I found what the problem with my pxml file was. The file in the repo should now work as intended and show up on the menu.
  3. Dimacus

    Release Maze Of Galious And Roadfigher Remake Port

    Sorry for taking so long to reply. I didn't notice the ghosting, but after you pointed it out, it's obvious. It does look like it's a screen related issue, since it does not occur on my pc, nor is there any code that i can find to explain this. I tried to use notaz sdl lib with it, but it...
  4. Dimacus

    Beta Prequ Engine (Another Lba Engine)

    Ok, after a bit of tinkering with the sources and the start script, I have gotten the autosave to work. Note that only the autosave works at the moment, and that it's quiet volatile, this is how it works: (First get the updated version here...
  5. Dimacus

    HOMEBREW SUBMISSION/VOTING THREAD

    Well guess I'm too slow :/ Good luck people!
  6. Dimacus

    Release Maze Of Galious And Roadfigher Remake Port

    That's because windows 7 dosn't change the creation date when you replace files with the same name, it only changes some sort of 'latest change' date. But they where mostly complete a few weeks ago, but I got kind of busy and that delayed the last changes.
  7. Dimacus

    Release Maze Of Galious And Roadfigher Remake Port

    Hello there. Let me present the following ports to you; The Maze of Galious And Roadfighter remakes by Braingames Let me begin with Maze of Galious, or MoG as it is often shortened. (screenshot is using the Naramura graphic set, included) The braingames page for this game is...
  8. Dimacus

    Is to lazy to set his status.. oh wait.. Doh!

    Is to lazy to set his status.. oh wait.. Doh!
  9. Dimacus

    Is to lazy to set his status.. oh wait.. Doh!

    Is to lazy to set his status.. oh wait.. Doh!
  10. Dimacus

    Release Maze Of Galious And Roadfigher Remake Port

    Hello there. Let me present the following ports to you; The Maze of Galious And Roadfighter remakes by Braingames Let me begin with Maze of Galious, or MoG as it is often shortened. (screenshot is using the Naramura graphic set, included) The braingames page for this game is...
  11. Dimacus

    Beta Port Requiest: Road Fighter

    Sorry for taking such a long time to fix this,been quiet busy, but it's done now. Download is the same as before, but it might just be ready for release on the archives
  12. Dimacus

    Beta Prequ Engine (Another Lba Engine)

    Stay and wait for the guard to come to you and as soon as he is within reach, quickly take him out (one hit should do); then hurry to the scientist and knock him down.
  13. Dimacus

    Beta Port Requiest: Road Fighter

    I will be posting it there in a few days and creating a news thread for it, if no-one reports a problem.
  14. Dimacus

    Beta Dink Smallwood

    Kudos to both Wizardstan and Cobalt for this, this is the first game that touched my pandora and i love it, and now it's going to be even better.
  15. Dimacus

    Beta Twin-E (Engine For Lba 1 And 2)

    Yes, I have seen that project, but as you say, it looks a bit abandoned (right now). I think I also saw that Residual thread, it is what first tipped me off on the possibility that twin-e didn't support LBA2, a couple of weeks ago when I was searching for info.
  16. Dimacus

    Beta Twin-E (Engine For Lba 1 And 2)

    Looking around in some old forum threads, Im sad to say that Twin-e probably does not support LBA2. @BAFelton: Please check out this thread instead, it's a better engine for LBA, based on this one. But with alot of improvements.
  17. Dimacus

    Beta The Maze Of Galious Remake Port

    I plan on trying to port their other games that use SDL, since I don't know a thing about how to use/port openGL games.
  18. Dimacus

    Beta The Maze Of Galious Remake Port

    Ok, I dug in and read trough the code a bit more thoroughly and I managed to separate the jump from climbing ladders, without any side effects.. I hope :P This change hardcodes the climb-ladder to D-Pad UP, and there is no way to change this, except for a recompilation in the code (and possibly...
  19. Dimacus

    Beta The Maze Of Galious Remake Port

    Yes, I thought there was a PlatformGame, but i was mistaken. I can change the default config to deal with the attack on space. The jump key is the same key as the climbup key and they cannot be separated without a major change. Atleast not from what I can see right now.
  20. Dimacus

    Beta Twin-E (Engine For Lba 1 And 2)

    I read somewhere that it should work, but since I don't have the original files myself I have not tested it.
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