First of all, make sure that the OGG decoding your SDL library uses is based on Tremor, the fixed point implementation. Floats are slow on the GP2x. And perhaps you can get the OGG decoding code to work on the second core.
Good luck :)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.