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  1. simonn

    Lemmingssdl (Networked)

    Yep, it works! Port 2001 over TCP for anyone that wishes to try. :-) Best if you are located close together, not on opposite ends of the world like Rubix and me. Rubix and me have played two-player Level 2, in case the false-exit bug depends on the level. I've loaded the original two-player...
  2. simonn

    Lemmingssdl (Networked)

    I got home and tried the newest Windows version on Win XP. I got the same problem as some people above. It loads into the menu fine, both fullscreen and windowed. I can hear the music. However, it crashes when I select 1-player, or when I select to be server, or when I've entered an IP address...
  3. simonn

    Lemmingssdl (Networked)

    I'd be up for two-player test games if I can get the Windows version working -- I have yet to try the newest version. I go to the IRC channel RubiX has mentioned. Would be happy to see some of you people there. ;-) The channel is mostly empty with only RubiX sitting around there, though. You...
  4. simonn

    Lemmingssdl (Networked)

    I use the DLLs from your archive, there aren't any with the same names inside Windows/System32. Windows version with windowed-mode executable exits during startup similarly as the fullscreen version: A window is created and then closed again after the same output lines. So fullscreen isn't...
  5. simonn

    Lemmingssdl (Networked)

    Hi, I can't get the current version to run. I have 32-bit Win XP machine. The game appears to enter fullscreen mode, does nothing for some seconds, and then shuts down. If I run the game from a command line box, the last lines it prints are: DONE! setting animations loaded font image loaded...
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