naja... es fühlt sich schon ganz anders an, wenn man die maus abmontiert und ganz "normal" verwendet. Aber das muss man vermutlich selber probieren, um den unterschied zu merken. Extrem wird der unterschied, wenn man den gp2x über eine reale map schiebt, die am tisch liegt. Dieser effekt wäre...
aus aktuellem anlass (wii) habe ich mich in meiner diplomarbeit mit dem thema gestenbasierter spielsteuerung beschäftigt
im zuge dessen habe ich auch eine gestenbasierte spielsteuerung für den gp2x gebastelt
für alle, die interesse daran haben, habe ich dieses kapitel online gestellt...
hmm... the use of these cables isn't such a good idea... they are only mono audio and composite video, i think
i don't see the sense in having an audio out jack on the BOB... it makes it bigger and the gp2x allready has audio out
sorry... here is more detail
i'm writing a game where the player scrolls the map with a mouse connected to the gp2x
the map scrolls much slower than the mouse cursor moves. so if the player wants to scroll the map fast, he has to move the mouse fast
the problem is, when he moves the mouse fast...
hehe... you should see the picture on top of the box... there is santa claus with a big heard-shaped balloon next to a mouse with a heard-balloon too.
and a text: "schön, dass es dich gibt!" which means something like "nice that you are here!"
well... that's the idea. but i only have the PSU at...
i use Octoate's GP2x toolchain (2006/03/06)
and the newest HW_SDL from here
i #include "SDL_rotozoom.h"
and when i use
zoomSurface(img_map, 2, 2, 1);
[Linker error] undefined reference to `zoomSurface'
of course... i don't think, anybody would spend 140,- for this box...
and that's why a private individual can't make money with such a project
but... as nubie always says: it isn't hard to make your own box... it's only time consuming ;)
i have the same problem
SDL_WarpMouse sets the cursor to the right position, but when i move the mouse, it jumps back to its previous position
is there another way to set the cursor to a new position?
could you upload a precompiled version of this?
well... it took me about 8h to build this box (one of the hardest parts was to make the holes in the box)
say 15,-/h... 20,- for the parts (i couldn't find a cheaper cable) = 8x15+20 = 140,-
would you pay 140€ for this box? ;)
in mass production, i could build it faster... but nevertheless...
i thought, i show my bob too
the first version could hold 2 AAs to power the USB and you could mount it on the bottom of the GP2X
but it only had one USB port and it was a little bit fragile
the second version is much more robust and compact (ca. 40x60x20mm)
it has a mini USB hub inside...
i've no idea, how google eath caches its data... but it would be very cool to use the google earth cache on a viewer on the gp2x... 2D is fine for me
(google earth works offline with the cached data)
so you could go to the location in google earth to cache the data you want to have, copy it to...