'Zelda: Mystery of Solarus DX is an enhanced remake of our first creation, Mystery of Solarus. Written in C++, the project was unveiled on April 1st, 2008. Its objectives are to correct the many flaws of its predecessor: the battle system, the bosses, the use of items, etc. However, that is hardly all of of it as new graphical elements and musics will accompany you throughout the game. This Deluxe version will be the opportunity for you to relive the adventure in a brand new way, or even to discover it for the first time if you've never played it before!' (source: http://www.zelda-solarus.com/jeu-zsdx-english)
Controls (can be changed during the game)
=========================================
B - action.
Y - left item.
A - right item.
X - sword.
Start - opens menu.
B + Select - closes the game immediately.
Other Languages
===============
I am providing the English version of the demo, however, there is another three languages at (http://www.zelda-solarus.com/jeu-zsdx-demo&lang=en): French, German and Dutch. If anyone is interested on any of them, just download the version you want, even that for another operating system, and replace the file 'data.zsdx' from Dingux by the language you want.
Known Issues
============
The sound is totally disabled, since I am having problems with OpenAL. Anybody knows where I can find a precompiled package of that library for Dingux?
Thanks Brodiaga for the suggestion
Controls (can be changed during the game)
=========================================
B - action.
Y - left item.
A - right item.
X - sword.
Start - opens menu.
B + Select - closes the game immediately.
Other Languages
===============
I am providing the English version of the demo, however, there is another three languages at (http://www.zelda-solarus.com/jeu-zsdx-demo&lang=en): French, German and Dutch. If anyone is interested on any of them, just download the version you want, even that for another operating system, and replace the file 'data.zsdx' from Dingux by the language you want.
Known Issues
============
The sound is totally disabled, since I am having problems with OpenAL. Anybody knows where I can find a precompiled package of that library for Dingux?
Thanks Brodiaga for the suggestion