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SDLInvaders 1.0 1.0

  • Author Niels Weber/Porter: z_man3007
  • Creation date
A game inspired by the arcade classic Space Invaders written using SDL.


Version: 1.0

- Added Music
- Special Weapons Display has been corrected (R, B, S in stead of R, S, B)


Menu Control:
------------

Start - Press Start
Help - Press L
Quit - Press Select



Game Control:
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D-pad Left - To move the Ship Left
D-pad Right - To move the Ship Right
X - To fire primary weapon
Y - Fire Rocket (collect by shooting the special alien on top)
B - Fire Bomb (collect by shooting the special alien on top)
A - Fire SeekRocket (collect by shooting the special alien on top)
they are shown on top as R, B or S.
D-pad Up - Switch to Primary weapon from Secondary (only after collecting Secondary weapon)
D-pad Down - Switch to Secondary weapon from Primary (only after collecting Secondary weapon)
R - To Pause/Unpause during game
L - Help




If you have special weapons (you get them by shooting the special alien on top), they are shown on top as R, B and S.
R is the rocket, it just flies straight ahead and destroys all (normal) aliens on it's way. It is fired by pressing the 'Y' key.
B is a bomb. It just flies ahead and, when hitting an alien, it does not only destroy this (normal) alien but all (normal) aliens around as well. It's fired by the 'A' key.
S is a seekrocket. It randomly chooses a (normal) alien as target and destroys it. It is fired by using 'B'.


The goal is simple: Shoot all invaders, don't let them shoot you, don't let them reach the bottom of the screen.
SDLInvaders1.0.jpeg
Author
Niels Weber/Porter: z_man3007
Downloads
1,037
Views
1,037
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