Hi, everybody.
Here's the version 1.0 of Final Burn Alpha for OpenDingux.
FBA-Capex is a frontend for FBA and is based on Capex 0.6 by Jycet
D-Pad - navigate (left/right alter settings)
A - Start game (first game config appears)
B - Go to previous menus
X - Help
SELECT - Exit or go back to previous menu
START - Capex settings
Final Burn Alpha SDL is based on pandora port which is based on gp2x port which in turn is based on EZX port which uses fba 0.2.96.71 emulating core.
EDIT: Now a simple GUI is introduced where you can redefine keys and load/save state
D-PAD - movement (its logic changes automatically in rotated games)
SELECT - coin
START - start1
SELECT+START - start2
A - fire 1
B - fire 2
X - fire 3
Y - fire 4
L - fire 5
R - fire 6
L+R+Y - show/hide fps
L+R+A - quick state load
L+R+B - quicl state save
L+R+SELECT - service menu
L+R+START - FBA SDL menu (you can quit FBA only from menu)
Here's the version 1.0 of Final Burn Alpha for OpenDingux.
FBA-Capex is a frontend for FBA and is based on Capex 0.6 by Jycet
D-Pad - navigate (left/right alter settings)
A - Start game (first game config appears)
B - Go to previous menus
X - Help
SELECT - Exit or go back to previous menu
START - Capex settings
Final Burn Alpha SDL is based on pandora port which is based on gp2x port which in turn is based on EZX port which uses fba 0.2.96.71 emulating core.
EDIT: Now a simple GUI is introduced where you can redefine keys and load/save state
D-PAD - movement (its logic changes automatically in rotated games)
SELECT - coin
START - start1
SELECT+START - start2
A - fire 1
B - fire 2
X - fire 3
Y - fire 4
L - fire 5
R - fire 6
L+R+Y - show/hide fps
L+R+A - quick state load
L+R+B - quicl state save
L+R+SELECT - service menu
L+R+START - FBA SDL menu (you can quit FBA only from menu)