Recent content by ukko

  1. U

    Nightshift 2007 Party / Istanbul... It's Over.

    Bronx demo don't run here :(
  2. U

    Have We Got Any 3d Artists In This Forum?

    hi Baggers, How many poly you planned to draw per frame?
  3. U

    Rapidracoon Progress

    RapidRacoon is a commercial game. with our own code: game and 3D engine (no port, no code re-use) and our own materials:3D models, texture, music.... Then no GPL or code release. Ukko/Live!
  4. U

    Rapidracoon Progress

    no GPU940!
  5. U

    Rapidracoon Need A Musician.

    Wipeout like is fine! and Tracker format
  6. U

    Rapidracoon Need A Musician.

    hello Live! is currently looking for a musician to work on the rapidracoon project, if you are interested, then contact me (mail or pm) RapidRacoon Ukko! PS : it's a paid job :)
  7. U

    Gp2x Convention(?)

    England! i'm ok for a trip :)
  8. U

    Rapidracoon - Racing Game Wip

    For the moment only 2 demos were diffused with yodaz the moderator of the French forum and another to ..... it will tell you itself. Sorry :rolleyes:
  9. U

    Rapidracoon - Racing Game Wip

    Well, the track can cross itseft but on diferent level(one part upside an other part) no crossroad. It actualy run at 200mhz.
  10. U

    Rapidracoon - Racing Game Wip

    Yes! it's not realy visible on the video version coz the camera follows the track.
  11. U

    Rapidracoon - Racing Game Wip

    What do you mean by undulating track? BTW the 3D engine is based on quad-tree, then it's able to manage any sort of map, but we optimised it only to handle obgect beside the track.
  12. U

    Rapidracoon - Racing Game Wip

    Yeeaahh! STARCAST done by my friend REZ, he'll make all the music for RapidRacoon (like BabylonBastard) :D
  13. U

    Rapidracoon - Racing Game Wip

    you can find here a better quality video Video
  14. U

    Rapidracoon - Racing Game Wip

    I'll take that like a compliment :P
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