Recent content by snaff

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    Frodo Update

    Atle Slagsvold has contributed a great customisable key patch to Frodo. Update here: http://gp2x.org/gp2x/frodo/
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    Request For A More Modern MAME, or RAINE Port

    dirty money
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    Vice 1.19 Release

    They're in the same place as on a real c64 - at the bottom right of the keyboard. Normal keypress for down and right, shifted for up and left.
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    Vice 1.19 Release

    Maybe a corrupt file somewhere. Try deleting the vice program and data files and copying them all over again. For cartridges you need to attach, then reset to start them.
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    Vice 1.19 Release

    Good news for VICE2x. Marco van den Heuvel of the VICE core team has merged the GP2X version of VICE with the mainstream version. This means that future releases of VICE available at http://viceteam.org will include the GP2X version, so it will always stay upto date with the latest...
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    Vice2x

    The warp speed option is there, though warp on the 2x is not quite the same as warp on your gigahertz pentium.
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    Vice2x

    Added what I know about TV-out (not much) to the wiki: http://wiki.gp2x.org/wiki/TV-out_support
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    Vice2x

    New release of VICE2x now up at http://gp2x.org/gp2x/vice/ New features in this release: * TV-out support * Battery light now shows disk activity when true drive emulation is on * More cartridge attach options for the Vic20 * Memory expansion options for the Vic20 * More display preferences...
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    Vice2x

    Where's the best place to download Vic20 warez?
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    Vice2x

    New newness in Vice2x alpha4 now at http://gp2x.org/gp2x/vice/
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    Vice2x Update

    For games that do that either use Frodo or clock up to 250mhz.
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    Vice2x Update

    alpha3 now up at http://gp2x.org/gp2x/vice/ D64 browsing, loading and attaching options, basic cartridge support. Truedrive emulation works now, though watch out for that option switching itself off still. Make sure you copy all the data files over as there are extra ones since the last release.
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    Vice2x Update

    Okay, simple cart loading is in ready for the next release. I don't know if the auto-attach function is clever enough to figure out the address but if not I'll add options for that later.
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    Vice2x Update

    Feel free to use the code if you want to. The virtual keyboard stuff is in src/arch/unix/gp2x/vkeyboard_gp2x.c. It only really depends on the draw_ascii_string() function and works by mapping x,y locations on the keyboard to the keyboard scancodes that are fed to vice's input routines.
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    Vice2x Update

    There's plenty that's not had much attention yet, basically the focus for alpha1 was getting anything working, the focus for alpha2 was getting most of the keys on the virtual keyboards (had to be done first as it's quite boring). Now I'm working on getting decent disk related menus and...
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