Recent content by saxman

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    GP2X Prosonic For Gp2x

    Alright, well I did everything that page said to do. I tried to compile my program and now I get simply this: Am I missing a library or something?
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    GP2X Prosonic For Gp2x

    Okay but what can I put in place of them? I don't have many floats, but the couple instances I do use them are quite important to the engine. And if I am allowed to use floats, then why do I get those errors?
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    GP2X Prosonic For Gp2x

    What does that mean for me?
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    GP2X Prosonic For Gp2x

    I have b een trying to port my game engine from a Windows PC over to the GP2X platform. I am limited in knowledge about the GP2X, and although I'm a programmer, I am limited in knowledge as to how to get certain things ready for compile. This is what I've done... I download the GP2X SDK for...
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    Prosonic Engine

    I will definitely be considering some testers. Thanks for the offers people! And also... http://dgrove.blogspot.com/2006/09/prosoni...ne-is-here.html This is about the ProSonic engine I've been working on. The outline explains what ProSonic is and provides a bunch of details about it. I...
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    Prosonic Engine

    Super! That should work quite nice. But another problem remains -- is there any way to test GP2X software on my PC? I don't own a GP2X...
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    Prosonic Engine

    Here's a question I have -- how much tweaking and such would have to be done to port a basic game created in the Allegro library. Is that a huge task or are there enough things in Allegro that would allow it to be manipulated to work on the GP2X? ProSonic uses the Allegro library being the...
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    Prosonic Engine

    At the current moment, Sonic 1 and Sonic 2 levels can be successfully imported. Sonic 3, Sonic & Knuckles, Sonic CD, and Knuckles' Chaotix levels will be importable in the future. The idea is to have as much compatibility as possible with all the original platformers (except Game Gear games). I...
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    Prosonic Engine

    Some people were curious about questions and things on ProSonic? I'm willing to answer them in this topic. I'm the creator of the engine.
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