Yeah it seems stable. I've been able to launch 2xquake, pocketsnes, enefi, going into normal frontend settings from gmenu2x and coming back to gmenu2x without any problem (I have to do that because the USB File Storage function of gmenu2x doesn't seem to work).
But touchscreen doesn't seem to...
Ok it now compile. In fact, I was missing the prebuilt librairies from open2x, I had only the Toolchain.
But it does not work on the GP2X :/
Allright, it now works but I had to copy it over my previous installation of Gmenu2x and to overwrite new files. It seems strange to me. But it works.
Orkie: If you manage to compile the last SVN version, would you please post it here (if it's possible) or mail it to me at quentin_georges at aliceadsl dot fr. And if you could just explain me how did you do ;) It would be nice
Nevermind I'll keep using gmenu2x in its actual (0.9) version because it's really really more efficient than the original frontend.
The only thing that is annoying me is the battery status, but it seems I've got nothing more to do waiting for Rio to achieve this version.
PS: let me know if my...
I removed (commented) listview.o from the objs list in the makefile which gives me:
CODE
CHAINPREFIX=$(GP2XDEV)
#CROSS_COMPILE=$(CHAINPREFIX)/bin/arm-open2x-linux-
CROSS_COMPILE=/opt/open2x/gcc-3.4.4-glibc-2.3.6/bin/arm-open2x-linux-
CC= $(CROSS_COMPILE)gcc
CXX = $(CROSS_COMPILE)g++
STRIP =...
I just tried to compile last SVN version (115) of Gmenu2x (because the prebuilt 0.9 doesn't give the battery state with my F200) but it has not been able to go through. I stopped to:
CODE
~/gmenu2x/build$ make
/opt/open2x/gcc-3.4.4-glibc-2.3.6/bin/arm-open2x-linux-g++ -I"/usr/include"...
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