Recent content by laxer3a

  1. L

    Reordering Update

    All right, now this really sucks. I never complained or posted anything like "I want my toy" before xmas, how/why/when, etc... I just said NOTHING for 2 months and waited... Even with all the bad news. BUT, If I don't make bank transfert (which cost me roughly +40$), then I will have to take a...
  2. L

    Dec Update

    Hi guys, sorry for the my first post to come back on the "color" subject of the plastic case. I believe I have a pretty good argument to make the color BLACK. Have you ever tried to compare a black and white PSP at the same time ? The screen LOOKS BRIGHTER with a black border surrounding it...
  3. L

    Will coders have access to the DSP and the PowerVR SGX?

    Hi, yes, we do know that 1.1 and 2.0 are not compatible. But this is not what I was saying. What I was saying is that you can get the omap OGL 1.1 driver from ImgTech web site but not the 2.0 So, from where do I get/download the 2.0 library... ? Regards.
  4. L

    Direct (close-to-the-metal) open-source SGX driver

    cb88 > you were saying that the devs have said that it will be shipped with OGL-ES 2.0, do you have a link ? Because yes, I still have no answer about where are the 2.0 driver for OMAP.
  5. L

    Direct (close-to-the-metal) open-source SGX driver

    Concerning GPGPU stuff, I would bet that a 450 Mhz DSP and 600 Mhz Neon would get FAR more power than a 150 Mhz GPU with all the hassle of texture format, data transfer and synchronization of hardware... Just my 2cent.
  6. L

    Direct (close-to-the-metal) open-source SGX driver

    If everything is fine, be my guest and go for it ! ;-) But personnally as many people have pointed out, it is most likely that for a small % of new functions, you will loose compatibility with openGL-ES (=custom APIs or you want to implement something like Dx 10 ?, or just use OGL extensions...
  7. L

    Direct (close-to-the-metal) open-source SGX driver

    Right... I would guarantee you that if you try to do that kind of reverse engineering work, you will probably get into deep shit with ImgTech. The graphics accelerator market for mobile is very hot right now. ARM is putting a lot of effort in it. ATI also, NVidia also, Qualcomm too... Read...
  8. L

    Will coders have access to the DSP and the PowerVR SGX?

    Hi exophase, yes indeed, I am ;-) So... Am I that famous ? :-P (and... I think I have seen you on ps2dev isn't it ?) To come back to the subject, I do know that those drivers exist, because... well, we do have TI Omap board at work and probably with those working drivers ! (Never touched it...
  9. L

    Will coders have access to the DSP and the PowerVR SGX?

    The link you gave from Imagination Technologies gives only the EMULATION SDK for PC on Win32 and linux. I do not think it provides the EGL / GL-ES 2.0 libraries for OMAP platform ! So... how can we get those libraries ? They are definitely not opensource and only licensee from Imagination can...
Back
Top