Thank you!
You did a great job by releasing Raptor: Call of The Shadows for Pyra and OpenPnadora.
Getting permission from Scott to release this game with data files for these handheld devices was a big surprise.
I also want to thank you, Scott Host.
It couldn't have happened without his...
Thank you for the answer.
I think that you should contact skynettx to make the porting process easier if you want to do it.
I don't know if the reverse-engineered port is using this source code. I ask Scott Host about it.
The original version for Linux was using SDL 1.1.
I didn't see any...
The original Linux version from 2000 isn't available for sale anymore.
Scott is working on the more modern version of this game for Linux x86-64:
I know that the reverse-engineered port for Linux exists, and the author knows about it.
https://github.com/skynettx/raptor
Unfortunately...
Hi
Scott Host from Mountain King Studios informed me about releasing the source code for Raptor: Call of the Shadows.
I hope someone will be interested in porting this game to Linux x86-64/ARM(Pandora/Pyra).
https://github.com/skynettx/dosraptor/tree/master
It's one of the popular commercial...
Thank you for the answer.
I don't use Pyra, so I can't test it.
However, I check Debian packages, and I found Darkplaces for ARM:
https://packages.debian.org/bullseye/darkplaces
I'm not sure how difficult it will be to run The Hunted Chronicle 2 using this package.
Of course, I'm curious if...
Thank you for the answer.
I read somewhere that @ptitSeb ported the DarkPlaces engine to Pyra, which required it to run this game.
I have no idea if this version for Pyra is compatible with The Hunted Chronicle 2.
I hope that someone can check it out.
Hi
In 2009, I played The Hunted Chronicle 2, which was one of the most amazing games for Linux. I was able to run it on Ubuntu 20.4 using i386 libraries, which isn't a prefect solution, but I could play through the whole game.
The Hunted is a single-player fps game based off of the Darkplaces...
I need some time to figure it out.
@Brizzly27
Farox solved the issue with screenshots on Linux.
Can you add the empty directory: screenshots under distrib/system?
Thank you for the answer.
I found a howto about GL4ES, and I will try it tomorrow:
https://forum.armbian.com/topic/8352-tutorial-opengl-apps-on-opengl-es-gl4es/
Holarse wrote about an article about Halloween:
https://holarse.de/wiki/halloween_3d
https://holarse.de/news/holarse_wochenend_r%C3%BCckblick_2021_49_dr%C3%BCckblick_tandem_tale_shadows_unter_linux_gog_tritt_auf
I thought that I had Raspberry Pi 3, but it is Raspberry Pi 2 - I didn't remember...
I found another issue with a missing texture file, but this time it exists in the test version of Halloween:
body_Red.tga
body_Red.jpg
Error in loading the image: system/textures/body_Red.jpg
Loading: system/entity/monstre.ent
body_Red.tga
body_Red.jpg
Error in loading the image...
Great!
"It's the game Halloween 3D from Jadegame https://jadegame.com/games/halloween/ that recently was open sourced by the author (thanks @Brizzly27 and @gbudny )."
I think you should correct this sentence because I wasn't the co-author of this game.
I hope that people enjoy playing this...
@Farox
Thank you.
It works perfectly on Ubuntu 20.4 when I create this directory.
I noticed that the Windows version doesn't have a screenshot directory, and Halloween creates it when I press 5.
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