Recent content by DialTone

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    List Of Emulators That Should Of Made It To The 2x

    To b_o_b, I trust you're also aware of this fine MZ800 emu (although I concede that source to the later versions appears currently unavailable)... http://www.sharpmz.org/mfranzenemu.htm Not a system I'm really familiar with personally, although I did author (what I think was the first?) MZ80B...
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    Unreadable Cd-r Supplied With Gp2x

    I got exactly the same thing when I bought my '2x. Turns out that it should have contained (all? or a selection? not sure!) of the software from the archive so no, it's no big deal - just means you'll have to download the bits you need yourself - they're all freely available anyway ;) Tony
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    Anyone Got A Pm From This Guy ?

    Sure sounds like a 417 (Nigerian Scam). There's another scam though that's been around for a good while - completed auction sales / auto sales / whatever and the "purchaser" offers to pay with a certified cheque - This will either be a completely fraudulent cheque, or drawn upon an account...
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    Dcemu!?

    Hmm I noticed dcemu was down some two weeks ago (iirc) - that's real long downtime for server issues :S Hope he gets everything sorted :)
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    Help Working Out A Components List

    Not quite sure what you're trying to accomplish overall? Anyway, if you're trying to set up a large array of LEDs which are "controlled" through some sort of serial protocol, then I'd imagine that rather than having each module auto-identify its location, it might be simpler (and cheaper?) to...
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    Fruit Machine Simulator

    Hehe, well that depends on the machine tbh! It's true that some machines (especially US-based) are purely random, but UK machines (that's to say "pub style" machines) historically work a little differently. The player does have *some* level of interactivity with the machine and can play *some*...
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    Fruit Machine Simulator

    That's very disturbing :S lol [Back on topic hehe] I had had a couple of ideas already btw... 1. Scrolling the screen, although it could quite easily be achieved using (say) the shoulder buttons which seemingly makes for convenient usage might perhaps detract too much from the "playing...
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    Fruit Machine Simulator

    Well I actually wrote the JPM emulator for PC -- glad you like it ;) Leaving aside speed concerns on the GP2X [I've already ported the core to GP2X and it's certainly feasible - I've gotten Indiana Jones running at probably 2x - 5x full speed (without graphics or sound of course, only simple...
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    C64 32x32 Protagontista Challenge

    02 Kane? Seems vaguely familiar, was a VERY frustrating game lol Tony
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    Needing Help With Actoinscript Programming..

    function onEnterFrame() { //buttonpressing if ((Key.isDown(Key.RIGHT)) && (player._x <=700)) { player._x += 15; } if ((Key.isDown(Key.LEFT)) && (player._x >= 30)) { player._x -= 15; } } This would limit the player "X" position to a range from 30 to 700 inclusive Tony
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    Fruit Machine Emulator

    I've looked into it (as I mentioned in the other linked thread). I was the original author of JPeMu for the PC and for some time co-author of MFME, so the emulation itself is not a problem. Speed is of course an issue as there is no 6809 ASM core for the gp2x as yet (and I'm no ARM expert), and...
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    Gp2x.co.uk Beakout Boards

    Yeah, I ordered mine around then - arrived a couple of days ago, so I imagine they are back in stock, although whether enough arrived to clear the backlog I can't say.
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    Simple(ish) Porting

    If you're looking for a (moderate) level of isolation from Makefiles and calling gcc directly, Dev-C++ on Windows works pretty nicely I have to say. It's *fairly* simple also switching between a Win32 and a GP2X build of the same software (for the same project of course) - You just need to set...
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    Lik-sang.com Closes Down

    A sad day indeed for retro-gaming enthusiasts (Lik-Sang were among the few places where hardware for older consoles, such as the Dreamcast, was available for purchase). I've read a lot of comment about this already today - on Slashdot, BBC News, GameSpot and a number of other forums on which I...
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    Does Anybody Remember Those Virtual Reality Machines

    The original arcade amusements games were supplied by the English firm W Industries, based in Leicester (they later renamed to Virtual Entertainment Systems). The games were marketed under the name Virtuality, and Cyber was marked on the machines.
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