Recent content by chief1983

  1. C

    Release FreeSpace 2

    Good news then ptitSeb, both the Github transition and the OpenGL core profile support are under way and might be done this year, possibly after this next release or two.
  2. C

    Release FreeSpace 2

    Retail data was just PCX with a built in converter, but most mods use DirectX Texture Compression (DXTC) which is supposed to be natively supported by most video cards and therefore allows storing the compressed textures in memory and saving texture space.  I believe the latest version of TBP...
  3. C

    Release FreeSpace 2

    Hey, FS2Open dev here, this looks like some pretty awesome work.  Looked at your source diff from the FS1 thread, it looks like you're using a common binary with the FS1 and FS2 game data somehow?  And it also seems the code was based off of SVN revision 318?  We are actually looking at getting...
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