Recent content by Blackcurtain

  1. Blackcurtain

    Skylark

    Yes, there will be some new pics and videos. I'm not sure about Hero: The Realm. Last I heard was that Squarefish had completed and released a demo of it. I don't want to be presumptuous as to speak for him, so you'll have to ask him if he's still around the forums.
  2. Blackcurtain

    Skylark

    I see I haven't updated this topic in a while. Some great progress has been made with quite a few new and interesting features added over the last couple of months to Skylark. Am looking forward to sharing it all with you very soon as the release is nearing. One of these added features is the...
  3. Blackcurtain

    Skylark

    I see I haven't updated this topic in a while. Some great progress has been made with quite a few new and interesting features added over the last couple of months to Skylark. Am looking forward to sharing it all with you very soon as the release is nearing. One of these added features is the...
  4. Blackcurtain

    Release Arora Rift 32X, out now!

    I'm currently in the process of producing boxed versions of Arora Rift for Caanoo. A boxed version will also be available for Pandora. These boxed versions will be limited. Limited boxed versions of Skylark is also planned for both systems.
  5. Blackcurtain

    Arora Rift

    I'm currently in the process of producing boxed versions of Arora Rift for Caanoo. A boxed version will also be available for Pandora. These boxed versions will be limited.
  6. Blackcurtain

    Release Arora Rift 32X

    The header menu is Flash yes, but it's far from "heavy". There's nothing in it but small graphics and button click actions.
  7. Blackcurtain

    Release Arora Rift 32X, out now!

    Might be a memory issue. Do you still have the problem? If so then I will check into it, but I can't guarantee anything as I haven't experienced any freezing myself when playing through the game on several occasions. There's lots of things that can causing problems i.e SD cards or some...
  8. Blackcurtain

    Release Arora Rift 32X, out now!

    If you or anyone else might be experiencing problems with the game, feel free to send me an email
  9. Blackcurtain

    Release Arora Rift 32X, out now!

    Thank you for the support. @foxblock: I see nothing wrong with publishing commercial apps for an open source console that is dominated by free software, but sadly not everyone in this community feels the same.
  10. Blackcurtain

    Release Commercial apps now accepted in the repo.

    It's an honor to be the first commercial developer and publisher for Pandora, and hopefully more developers will follow so that the Pandora can get more quality games and more attention. Soon "Skylark" will follow in Arora Rift's tracks and also be available through the repository.
  11. Blackcurtain

    Release Arora Rift 32X, out now!

    An updated version of Arora Rift 32X is now available. Simply redownload the game. It is now also possible to buy it through the Pandora repo, at: http://repo.openpandora.org/?page=detail&app=AroraRift32X
  12. Blackcurtain

    Release Arora Rift 32X, out now!

    I'm glad you got it working. Hopefully the update will make it work in xfce too, because it will take less RAM to run, after some optimizations I've made.
  13. Blackcurtain

    Release Arora Rift 32X, out now!

    The game doesn't do anything to the nand and it doesn't force 800 mhz, it simply suggests it because that's a smooth speed for the game. The 8-bit version and 32-bit version are two different games, more than half of the textures and sprites are different and new, so that would mean you would be...
  14. Blackcurtain

    Release Arora Rift 32X, out now!

    Some news: an update will hopefully be available Monday (if I don't run into any roadblocks, which I doubt), with native Pandora resolution and some general tweaks.
  15. Blackcurtain

    Release Arora Rift 32X, out now!

    Note that the graphics takes a considerable amount of RAM to load as they are pretty high-res, so you should preferably not be running anything heavy simultaneously, else the game will end abruptly.
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