Tealion
Still Fresh
Here is some simple code to plot a simple circle if anybody wants to know, using Mr.Mirkos SDK
	
	
	
		
Enjoy!!
				
			
		Code:
	
	#include "gp32.h"
#include <math.h>
#define SCREENHEIGHT 320
#define SCREENWIDTH 240
#define BLACK 0x0000
#define WHITE 0xFFFF
/*Globals*/
unsigned short *framebuffer;
/*Prototypes*/
void DrawCircle(int shift_x, int shift_y, int vectorlength);
/*===================================================*/
int main() 
{
	int x, int vectlength = 50;
	framebuffer = (u16*) FRAMEBUFFER;
	gp_SetScreen(framebuffer,16);
	gp_ButtonInit();
	gp_SetCpuSpeed(66);
    
	/*clear screen*/
	for (x=0;x<320*240;x++)
  framebuffer[x]=WHITE; 
 
	/*scrres 320x240 half for centering*/
	DrawCircle(SCREENHEIGHT/2,SCREENWIDTH/2,vectlength);
	/*infinate loop until A button pressed*/
	while (1) 
  if ( gp_ButtonResult()&BA) gp_Reset(); 
  
	return 0;
}
/*===================================================*/
void DrawCircle(int shift_x, int shift_y, int vectorlength)
{
	int x,y;
	float angle = 0.0;
	float angle_stepsize = 0.1;
	while( angle < 2*PI)
  {
  x = vectorlength * cos(angle);
  y = vectorlength * sin(angle);
  
  gp_SetPixel16(x+shift_x, y+shift_y, BLACK, framebuffer);
  angle += angle_stepsize;  
  }
}Enjoy!!
 
	
 
 
		 
 
		