Another Question :)


NoidZ

Mind the world, need for panic
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Where to start and how to explain...

What is the best way to learn the basics of creating something for the GP2X. By basic I mean, a program which for example responds on the GP2X buttons by showing a letter or something.

Might be a NOOOOOOOBish question, but you guys did start with something like that too I think.

Thanks!
 
Actually, the first thing I started with on the GP2X was a crappy Quake port, but that's just me :D

It depends on exactly which way you'd like to go:

Hardware (my favourite and preferred method, but not the simplest)
SDL (multi-platform, build the same thing on desktop OS, debug, recompile for 2X)
Allegro (don't know much about this one, but apparently easier to learn than SDL)

Have a look at some example code and see which seems easiest for you.
 
Or you could use Fenix. It's quite popular and apparently very easy to use, though tutorials are hard to come by.

There's also pygame.
 
I tried a turorial, but when I try to compile it, it says : C:\DIV\01.dvb not found. Can anyone help me with this? Do I need to download that file cause it wasn't with Flamebird 2.11

Thanks!
 
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