Gnuboy Savestates!


NuggaN

Still Fresh
Joined
Jan 20, 2006
Messages
16
Would be very, very nice with savestates in GnuBoy or any other GB emulator in general.

I'm really looking forward to be able to save in games like Dragon Warrior Monsters 2 :]

This may sound a little selfish begging for this, as i know that it might just now beeing developed, but i just can't wait.

I bet there are people just like me who want's this just as bad, so good luck you hard working people who make these emu's, give us savestates!
 
On the face of this, it doesn't seem too hard, though I haven't taken a look at the GNUboy source yet.

If I get a chance, I might be able to see the GP2X port of it and add some sort of feature like this, but I don't have a GP2X to test on yet (damn you, lik-sang).

Edit: Ah, bollocks. The GP2X port of GNUboy doesn't include source.
 
gnuboy should already include savestates. You just need to assign savestate and loadstate to buttons in gnuboy.rc
 
hmm, how exactly do you do it? .rc file btw? oO

There ain't a rc file in the gnuboy.zip
 
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