I've got (what I think is) a brilliant idea for a puzzle and I'm looking to create my first game in C/C++ for the GP2X. Although I've a medium amount of experience in C (2 years of uni worth), Graphics confused the hell out of me. The two reasons for this was not understanding the screen buffer and the lecturer forcing us to use rather weird update functions.
Will there be any API's that take most the hassle out of 2d programming that will be compatible with the GP2X out of the box or that already are around and will be compatible with it?
All I'd basically want is functions that load a sprite with images from files which you then just move around in the program and just using a simple draw() type function which automatically will draw all active sprites without having to worry about the screen buffer and such.
Too much too soon do you reckon?
Will there be any API's that take most the hassle out of 2d programming that will be compatible with the GP2X out of the box or that already are around and will be compatible with it?
All I'd basically want is functions that load a sprite with images from files which you then just move around in the program and just using a simple draw() type function which automatically will draw all active sprites without having to worry about the screen buffer and such.
Too much too soon do you reckon?