OmarNawaz posted on Mar 5 2005 at 11:08 PM said:hmmm when did you start learning?
Mark posted on Mar 5 2005 at 11:57 PM said:They are both shitty, but there's two tutorials in GPM issue 7. Just really explaining the basics, without explaining anything.
Quiest posted on Mar 5 2005 at 10:54 PM said:OmarNawaz posted on Mar 5 2005 at 11:08 PM said:hmmm when did you start learning?
Thursday last weekFenix, though, since I passed my first semester studying Informatik (damn, what`s that in english?) and had that around three years back in school. We only coded in Turbo Pascal, though and I never tried to make games with Pascal (it sucks). Some months ago I started to learn c/c++, but I`m not really into it yet (haven`t reached the state of coding something useful so, a calculator maybe
).
And last week on thursday, I was bored, and so i was looking at the documented fenix sourcecodes at gp32x.de, and just started for fun. And I like it![]()
And, charga_man, since I`m just starting with Fenix and I`m considering myself as a newbie, I`m not making any tutorials.(I have yet to learn how to properly make locals, privates and the whole father/son process isn`t really working like I thought, and much more things.)
Go for EvilDragons tutorial (I hope he releases the next chapter soon), and look at the sources @ gp32x.de, especially the shoot game "tutorial" (well documented source code) by devlkore.
I will soon try to comment the source code of my games, so they help other Fenix learners getting started.
Quiest posted on Mar 5 2005 at 11:54 PM said:OmarNawaz posted on Mar 5 2005 at 11:08 PM said:hmmm when did you start learning?
Thursday last weekFenix, though, since I passed my first semester studying Informatik (damn, what`s that in english?) and had that around three years back in school. We only coded in Turbo Pascal, though and I never tried to make games with Pascal (it sucks). Some months ago I started to learn c/c++, but I`m not really into it yet (haven`t reached the state of coding something useful so, a calculator maybe
).
And last week on thursday, I was bored, and so i was looking at the documented fenix sourcecodes at gp32x.de, and just started for fun. And I like it![]()
And, charga_man, since I`m just starting with Fenix and I`m considering myself as a newbie, I`m not making any tutorials.(I have yet to learn how to properly make locals, privates and the whole father/son process isn`t really working like I thought, and much more things.)
Go for EvilDragons tutorial (I hope he releases the next chapter soon), and look at the sources @ gp32x.de, especially the shoot game "tutorial" (well documented source code) by devlkore.
I will soon try to comment the source code of my games, so they help other Fenix learners getting started.
devlkore posted on Mar 6 2005 at 12:06 AM said:Quiest posted on Mar 5 2005 at 10:54 PM said:OmarNawaz posted on Mar 5 2005 at 11:08 PM said:hmmm when did you start learning?
Thursday last weekFenix, though, since I passed my first semester studying Informatik (damn, what`s that in english?) and had that around three years back in school. We only coded in Turbo Pascal, though and I never tried to make games with Pascal (it sucks). Some months ago I started to learn c/c++, but I`m not really into it yet (haven`t reached the state of coding something useful so, a calculator maybe
).
And last week on thursday, I was bored, and so i was looking at the documented fenix sourcecodes at gp32x.de, and just started for fun. And I like it![]()
And, charga_man, since I`m just starting with Fenix and I`m considering myself as a newbie, I`m not making any tutorials.(I have yet to learn how to properly make locals, privates and the whole father/son process isn`t really working like I thought, and much more things.)
Go for EvilDragons tutorial (I hope he releases the next chapter soon), and look at the sources @ gp32x.de, especially the shoot game "tutorial" (well documented source code) by devlkore.
I will soon try to comment the source code of my games, so they help other Fenix learners getting started.
he-he!
I find this quite funny, you say that you're a newbie so you don't want to make any tutorials, but I'd only been coding in Fenix for 3 days (4 when I commented it) when I released "shoot". I think you should comment the source code as well as you can (you can't have TOO many comments in my opinion) and upload them with the games. It will help lots of people (myself included) with getting started or learning something new in Fenix.
I haven't tried either of your games, but the new one sounds very, very interesting, you definately do have potential, don't keep all that knowledge to yourself
Anyway, I'm glad my game has had a positive effect (I'm not trying to claim Quiest as my creation), the more tutorials and commented source code we have, the better.
Sorry for the long post.
BYEEEEE!!
Quiest posted on Mar 6 2005 at 12:01 AM said:Mark posted on Mar 5 2005 at 11:57 PM said:They are both shitty, but there's two tutorials in GPM issue 7. Just really explaining the basics, without explaining anything.
I guess you`re refering to the tetris codes, I just looked at once, but don`t blame Devlkores Shoot, it`s really good to start with.
Oh, and there is always the community to ask, especially Moogle and Hokutoy helped me alot (and others, too, of course) Thanks people.
I think the hardest for me in the start was handling the fpg, since I`m can`t read spanish, but the fenix zone forum helped me alot.
charga_man posted on Mar 6 2005 at 12:05 AM said:ok il check out the gpm 7 thing abit l8er. and quiest you can just release a akanoid one i dont care as long as its very well documentedi have done the ed tutorial but im not very patient im hungry for more
![]()
anyway if you make a tutorial it will give us something to alwys look back at :lol: and i have no idea what i meant of what i jus said so im going to stop
devlkore posted on Mar 6 2005 at 12:06 AM said:he-he!
I find this quite funny, you say that you're a newbie so you don't want to make any tutorials, but I'd only been coding in Fenix for 3 days (4 when I commented it) when I released "shoot". I think you should comment the source code as well as you can (you can't have TOO many comments in my opinion) and upload them with the games. It will help lots of people (myself included) with getting started or learning something new in Fenix.
I haven't tried either of your games, but the new one sounds very, very interesting, you definately do have potential, don't keep all that knowledge to yourself
Anyway, I'm glad my game has had a positive effect (I'm not trying to claim Quiest as my creation), the more tutorials and commented source code we have, the better.
Sorry for the long post.
BYEEEEE!!
charga_man posted on Mar 6 2005 at 12:08 AM said:gp32x.de is that in spanish cause i have no idea how to read that, im japanese so no good for me if its in spanuel. if theres a translation count me in
charga_man posted on Mar 5 2005 at 11:11 PM said:iv downloaded your game for the tutorial. and i stupidly tried to copy and paste but didnt worklol that was like time ago.
Mark posted on Mar 6 2005 at 12:16 AM said:Nah I mean two I've written-1 explaining a simple Hello World, and another explaining Petals Around The Rose.
They don't really explain why you're doing it, just what you're doing.
devlkore posted on Mar 6 2005 at 12:22 AM said:charga_man posted on Mar 5 2005 at 11:11 PM said:iv downloaded your game for the tutorial. and i stupidly tried to copy and paste but didnt worklol that was like time ago.
If you (or anyone) wants any pointers with anything I've made, feel free to ask. Post it in the Fenix forum, because I check there almost everyday and if it's done through PMs no one else will gain from the problem solving/questions/etc.
BYEEEEE!!