Problem With Dungeon Guarder


Neptune

Still Fresh
Joined
Dec 2, 2004
Messages
52
Ok so when I first received my BLU (it came bundled with the DG game and the RF link) the Dungeon Guarder game worked perfect, I didn't have any other SMC's to play with the homebrew stuff I wanted to start messing with...so i backed up the SMC and deleted the game to mess around with it...bad idea I suppose...I transferred back the crap and I am sure a data file became corrupt because now it doesnt get past that loading screen, it just resets back to the main menu. Now, I don't know if this can be considered illegal as its just wanting replacement DATA files for the game. If anyone can do this thank you, if this is considered illegal please just remove the thread. I just want to play this game lol
 
I assume you copied the card to your pc before overwriting it with homebrew stuff, so can't you just reformat the SMC and transfer the files again?
 
That's the thing, already tried that, it just crashes at the loading screen now.
 
Surely you formatted with the GP32 manager to FAT? Not FAT32, I should think.

The SMC should have the following directories: GAME, GPETC, GPMM, GPSYS and MP3.

The GPSYS has a file called NETENV, I assume it's a .cfg file.
GAME folder has DG.GXE file and DG folder.
DG folder has file DG.GXC, and DNG and GPUSER folders.
GPUSER has DGSVFILE, perhaps a save.
DNG has DNGRES file and SOUND folder.
SOUND folder has BGM and WAV folders, each containing numerous .sef files.

Other folders are empty, the GP32 manager creates them even if, say, MP3's aren't loaded on to the card. Some of the folders/files may have been created during my first, and believe me, last test run of the game.

Only good thing about it was the rip-off Corridors of Time from Chrono Trigger at the title screen... :p

Anyone happen to know, what those round metal stickers are for? There seems to be a spot for them on the card, but what's their use?
 
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