X-moto Maybe?


I'm guessing it heavly depents on floating point and uses openGL. Not that it makes it impossible to port, but quite some harder.
 
there already was a discussion about this and since it uses some spaced out physics engine the elders of the board conclude it shalt not be! well, yeah... too much floating point stuff that would screw with the gp2x. Pretty much not possible.
 
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