GP2X Sdl_hwsurface Doesn't Like Color Keys?


Mortiz

Still Fresh
Joined
Oct 27, 2006
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2
Hi, when I put the Screen surface in Video Memory (via SDL_HWSURFACE) it messes up the colour-keying, which ends up looking like vertical scan lines, so semi-transparent but not fully. Any ideas?


I'm using an 8-bit pallettized format for the screen btw.
 
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