Technically the first Commercial text adventure games http://en.wikipedia.org/wiki/Adventure_International There is a Zenity frontend (my first) Have fun http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,26,357 The complete list :- # Adventureland (1978) # Pirate Adventure (1978–1979) # Secret Mission (1979) (see also: Mission: Impossible) # Voodoo Castle (In collaboration with Alexis Adams) (1980) # The Count (1981) # Strange Odyssey (1981) # Mystery Fun House (1981) # Pyramid of Doom (In collaboration with Alvin Files) (1981) # Ghost Town (1981) # Savage Island, Part I (1982) # Savage Island, Part II (In collaboration with Russ Wetmore) (1982) # Golden Voyage (In collaboration with William Demas) (1982) # Sorcerer of Claymorgue Castle (1982) # Return to Pirate's Isle (Exclusively for TI-99/4A systems) (1983) This is why the pandora is awesome. This was all processed on the pandora. Frotz (the interpreter) was compiled while sat in the hospital. The Zenity script was written and debugged while sat in the pub and finished this morning while waiting for the car to cool down. All needed files were downloaded using a Wifi hotspot link from my mobile to the pandora too.