Release No Gravity (Classic)

Discussion in 'Software Releases' started by ptitSeb, Apr 30, 2014.

  1. ptitSeb

    ptitSeb Serial Porter

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    So here is a new compile of No Gravity, with GL renderer using glshim.

    [​IMG]

    Keymap is configured for Pandora, with Keyboard control by default

    main keys:

    DPad     Move (with inverted up/down)

    {A}/{B}  Roll

    {X}/{Y}  Speed

    {R}      Shoot

    {L}      Throttle (temp. max. speed)

    many other key, go in Option to look the keyboard mapping.

    History log

    =========

    Build 01

    ----------

    • Initial build
    • Some Pandora customisation (screen, keymap)
     
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  2. milkshake

    milkshake Advanced Member

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    is this better than the original port? better performance?
     
  3. ptitSeb

    ptitSeb Serial Porter

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    This one use GL for graphics, so it should be faster.
     
  4. milinks

    milinks Member

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    This is one cool game! i live the graphics, especially the lighting effects, the gameplay on my CC unit was flawless, loved the music setting the tempo, another top Quality release from Ptitseb!!
     
  5. Askarus

    Askarus Hardcore Member

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    Is there any reason why I can't map "+" for any action?

    "-" does work.

    My second pair of shoulder buttons are + and -.

    If it's a quick fix it would make me a little more happy :) .
     
  6. ptitSeb

    ptitSeb Serial Porter

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    I have noticed the current SDL doesn't like "+", but I have no clear answer for that :( .
     
  7. Askarus

    Askarus Hardcore Member

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    Ok, strange.

    Not that important I think.
     

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