New Scene Demo Ported To Gp32


Sdw

Member
Joined
May 8, 2003
Messages
146
Location
Sweden
Website
www.ag1976.com
Recently some crazy people working under the label "Hooy-Program" released Podfather, the first ever demo for the Apple iPod. They also released the source code, so I thought it would be fun to port the demo to our good old GP32!
Since the iPod is only 160x128, the demo runs either in a small box, or zoomed in 2x2 mode - press 'select' (once the demo is running) to switch between these two modes.

Screenshot:
podfather-big.png


Download:
podfather_gp32.zip

Visit my site for my older GP32 stuff:
My GP32 programs
 
OMFG!
The same effects that i've been seeing in amiga for years, but in an ipod... LOL
I like the demo very much, i wish there were more demos for gp32.
 
Cool. I wish thee were more Amiga type scene demos like those from Red Sector, Scoopex etc on the GP32. Maybe if there is an amiga emu on the GP2x we can run them on that.
 
Btw. this is the first GP32 related stuff I code in a while - I missed the whole BLU+ thing. Does this work OK on BLU+, or do I need to make some changes? I use the standard Gamepark lib, and devkitadv.
 
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